nats
SOC-12
One thing that doesnt formally appear in Classic Traveller, but is hinted at in the Mech and Elect skills, is weapon maintenance.
I use a rule where all weapons must be maintained at least once a day for guns, or once a week for blades, or risk failure. If you miss a required maintenance then you must throw 2D whenever the weapon is used, and on a 12+ you get a failure (with DM of +1 per day (guns) or week (blades) of missed maintenance. Maintenance requires stripping down and cleaning (1 hour). Failure means repair by someone with mech or elect skills depending on weapon type. OR, on a throw of 12 exactly, the weapon requires full replacement and is too damaged to repair. This can be used for any type of weapon whether gun or blade. Book 1 mentions the purchase of weapon mantainance and cleaning kits on page 42.
I see this as adding a lot of interesting role play to the use of weapons, especially in situations where weapon replacement is not very easy to come by such as in the wilderness. It will for certain make the Brawling skill and use of Cudgels come into play a bit more I feel.
Could even be extended into the use of spaceship weapons as well, although I suppose this would be covered in the general ships maintenance?
Dont know what you lot think?
I use a rule where all weapons must be maintained at least once a day for guns, or once a week for blades, or risk failure. If you miss a required maintenance then you must throw 2D whenever the weapon is used, and on a 12+ you get a failure (with DM of +1 per day (guns) or week (blades) of missed maintenance. Maintenance requires stripping down and cleaning (1 hour). Failure means repair by someone with mech or elect skills depending on weapon type. OR, on a throw of 12 exactly, the weapon requires full replacement and is too damaged to repair. This can be used for any type of weapon whether gun or blade. Book 1 mentions the purchase of weapon mantainance and cleaning kits on page 42.
I see this as adding a lot of interesting role play to the use of weapons, especially in situations where weapon replacement is not very easy to come by such as in the wilderness. It will for certain make the Brawling skill and use of Cudgels come into play a bit more I feel.
Could even be extended into the use of spaceship weapons as well, although I suppose this would be covered in the general ships maintenance?
Dont know what you lot think?
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