First up, more praise & kudos to Mickazoid for producing this tool. I've only just downloaded it (not run it yet), but I'll try it out on Linux.
I tried some of this stuff myself in the past (by modifying some of the postscript code for 18xx train game maps), and the output here is streets ahead of my own efforts. I only did subsector maps from secgen output.
However, I think it is important to separate the format/print function (which this package seems to do excellently) from the generate function. Sector maps are read from an external format, but so should all of the contents be. I'm thinking about trade classifications and animal encounter tables here. I'd like to add names & descriptions to the animals, which would initially be randomly generated, but as a ref I'd want to personalise some of them. So that large herbivore on the plains of Fulacin may be a groat, but the smaller herbivore in the mountains could become the "mountain groat", which I'd have to change by hand for the worlds I care about. Without an intermediate file format, that would be me editing the finished pdf (which most people don't know they can do).
I'm also looking forward to system maps (planets, moons etc, as shown earlier on this thread), classic LBB planet maps & also the chance to name a couple of key local individuals & businesses. But again, they would be best externalised so the ref can tweak them for an adventure, or set them up to match some canonical source.
I'd like to help, but for now let me just add thanks and encouragement.
I tried some of this stuff myself in the past (by modifying some of the postscript code for 18xx train game maps), and the output here is streets ahead of my own efforts. I only did subsector maps from secgen output.
However, I think it is important to separate the format/print function (which this package seems to do excellently) from the generate function. Sector maps are read from an external format, but so should all of the contents be. I'm thinking about trade classifications and animal encounter tables here. I'd like to add names & descriptions to the animals, which would initially be randomly generated, but as a ref I'd want to personalise some of them. So that large herbivore on the plains of Fulacin may be a groat, but the smaller herbivore in the mountains could become the "mountain groat", which I'd have to change by hand for the worlds I care about. Without an intermediate file format, that would be me editing the finished pdf (which most people don't know they can do).
I'm also looking forward to system maps (planets, moons etc, as shown earlier on this thread), classic LBB planet maps & also the chance to name a couple of key local individuals & businesses. But again, they would be best externalised so the ref can tweak them for an adventure, or set them up to match some canonical source.
I'd like to help, but for now let me just add thanks and encouragement.