I've run games in the Marches and the Solomani Rim, mainly in the Rim. I once rolled up non-canon worlds in Verge in preparation for a sequence of games that never materialized.
If I was to run a game again I have definite ideas of a series centered around the Empty Quarter/Hebrin and its Saeghvung-Turley-Exile Run.
Pirates to coreward! Gangs to the rim! Down the Saexile run fly my hearty band of vagabonds!
I have a fascination with rifts and the potential situations and hazards that one can encounter in them. I see a rift, and my inner Spock says, "Fascinating..."
My players were no strangers to finding themselves stranded in the abyss, but they nearly always found something out there.
If I was to run a game again I have definite ideas of a series centered around the Empty Quarter/Hebrin and its Saeghvung-Turley-Exile Run.
Pirates to coreward! Gangs to the rim! Down the Saexile run fly my hearty band of vagabonds!
I have a fascination with rifts and the potential situations and hazards that one can encounter in them. I see a rift, and my inner Spock says, "Fascinating..."
My players were no strangers to finding themselves stranded in the abyss, but they nearly always found something out there.