I do not remember where, but I seem to remember reading that the referee can add additional skills to the core set if he see fit. I also find it interesting that in the MGT2 core rule book, science(geology) is used as a skill in one of the examples (P.61), but is not included in the core skill list. I plan to use a revised skill list anyway when I code in my own computerized implementation of Traveller (it will make solo play a lot easier).
While there is a world of skills out there, not all of them seem relevant to Traveller for gaming purposes. So I would like to know what additional skills you would add to whatever version of Traveller you use. Also I would also like you to include what characteristic would modify the skill (I assume MGT is not the only one that allows that).
And if someone has already done this, just post me the link.
Thanks
For me Geology is a definite keeper.
Contributed Skill list (see below):
Construction
Sensors (CT)
Intrusion
Artisan ( )
Survival (CT)
While there is a world of skills out there, not all of them seem relevant to Traveller for gaming purposes. So I would like to know what additional skills you would add to whatever version of Traveller you use. Also I would also like you to include what characteristic would modify the skill (I assume MGT is not the only one that allows that).
And if someone has already done this, just post me the link.
Thanks
For me Geology is a definite keeper.
Contributed Skill list (see below):
Construction
Sensors (CT)
Intrusion
Artisan ( )
Survival (CT)
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