As a spin-off from the 'Why don't new people play Traveller?' discussion, I'd like to ask you all what you think should be in an adventure designed to be played by players who are new to Traveller?
You see, I've been working with a couple of other people on writing a set of interlocking articles that, put together, would comprise a package of introductory material for new players (and new referees).
The setting is well under way. It is going to be Regina Startown (the law-challenged area just outside the starport extrality fence). We have a half dozen of PCs suitable for beginning characters. The next step is the adventure. We have some PCs newly arrived in Regina Startown. They all happen to stay at the same boarding house, which is how they meet each other.
Now what?
NB! Please don't post any suggestions unless you're willing to let us use them in a submission to JTAS Online (or elsewhere, if it comes to that). Please note that I will in no way claim ownership of anyhing you suggest, but I do ask for your explicit permission to use any idea you post here.
Hans
You see, I've been working with a couple of other people on writing a set of interlocking articles that, put together, would comprise a package of introductory material for new players (and new referees).
The setting is well under way. It is going to be Regina Startown (the law-challenged area just outside the starport extrality fence). We have a half dozen of PCs suitable for beginning characters. The next step is the adventure. We have some PCs newly arrived in Regina Startown. They all happen to stay at the same boarding house, which is how they meet each other.
Now what?
NB! Please don't post any suggestions unless you're willing to let us use them in a submission to JTAS Online (or elsewhere, if it comes to that). Please note that I will in no way claim ownership of anyhing you suggest, but I do ask for your explicit permission to use any idea you post here.
Hans