Internally the blender Software has several options. with two distinct ways to render an image. The basic Blender render is simple to use and des well for a lot of tasks. But it's a bit limited.
The second render engine is Cycles render. It has a lot of flexibility, handles lighting and shadows differently than Blender render. Unfortunately, it's a bit complicated to use compared to Blender render...The Cycles Render results are much better.
I used an old design I have...and ran a comparison. The upper model has a texture I could not achieve on the standard Blender render setting...I thin the results are far superior with cycles...which means I have to start polishing my skills with that setting sheesh I keep making work for myself
click on image to see full scale and get the full impact

The second render engine is Cycles render. It has a lot of flexibility, handles lighting and shadows differently than Blender render. Unfortunately, it's a bit complicated to use compared to Blender render...The Cycles Render results are much better.
I used an old design I have...and ran a comparison. The upper model has a texture I could not achieve on the standard Blender render setting...I thin the results are far superior with cycles...which means I have to start polishing my skills with that setting sheesh I keep making work for myself
click on image to see full scale and get the full impact
