Tonight I ran my first playtest of the introductory adventure I'm working on, and we came across something I couldn't explain. A couple of the PCs have Athletics (Co-ordination)-0, but there does not appear to be any difference between having Athletics at 0 and not having it at all. The rules state that "there is never an untrained penalty for not having the Athletics skill". But as far as I can spot, the only effect of having Athletics-0 is to negate the untrained skill penalty.
Is there any time when having Athletics-0 makes a difference to a die roll?
And BTW, first house rule: Sprinting 24+<effect> meters does not take 1-6 seconds, it takes 6 seconds (one combat round).
Hans
Is there any time when having Athletics-0 makes a difference to a die roll?
And BTW, first house rule: Sprinting 24+<effect> meters does not take 1-6 seconds, it takes 6 seconds (one combat round).
Hans