I would like to say from the start that I am not trying to start any sort of "Editions war", I would just really appreciate some advice from fellow Travellers.
Having not played any Traveller since the mid 90's, I am in the early stages of planning a new campaign. It will either be 1130's, just as the Collapse is happening, or 1200's as the New Era starts. But, my problem is which version of the rules do I buy, to use?
I played the Classic (books 0-7) game back in the 80's, but can't now recall too much about it. I also played TNE in the early 90's, and can just recall that it was very complex, and waaaay too much detail for me to be bothered with now.
I guess that I am looking for medium complexity rules, with minimal expense (on EBay etc).
Rules that can give expanded (ie LBB's 4-7) coherent character generation and skill sets, thorough combat rules that support 15mm figures and can deal with melee & handguns & vehicles etc, star system generation that tells me how many planets in the system and what type and what the gravity is - but doesn't go into axial tilt and luminosity etc, and with some sort of workable starship combat rules included.
As I have already said, I don't want to return to TNE (unless someone out there can explain why my memory of its complexity is unfair??), and the LBB's are five pounds (or more) each, so quite expensive for the lot. I thought about MegaTraveller (which I have never seen), but many reviews seem to say that it is riddled with errors and quite unworkable?
All advice greatly appreciated. With thanks, in advance.
Having not played any Traveller since the mid 90's, I am in the early stages of planning a new campaign. It will either be 1130's, just as the Collapse is happening, or 1200's as the New Era starts. But, my problem is which version of the rules do I buy, to use?
I played the Classic (books 0-7) game back in the 80's, but can't now recall too much about it. I also played TNE in the early 90's, and can just recall that it was very complex, and waaaay too much detail for me to be bothered with now.
I guess that I am looking for medium complexity rules, with minimal expense (on EBay etc).
Rules that can give expanded (ie LBB's 4-7) coherent character generation and skill sets, thorough combat rules that support 15mm figures and can deal with melee & handguns & vehicles etc, star system generation that tells me how many planets in the system and what type and what the gravity is - but doesn't go into axial tilt and luminosity etc, and with some sort of workable starship combat rules included.
As I have already said, I don't want to return to TNE (unless someone out there can explain why my memory of its complexity is unfair??), and the LBB's are five pounds (or more) each, so quite expensive for the lot. I thought about MegaTraveller (which I have never seen), but many reviews seem to say that it is riddled with errors and quite unworkable?
All advice greatly appreciated. With thanks, in advance.