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Who PLAYED IT but doesn't like it.

CosmicGamer

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Who PLAYED IT but doesn't like it. (Mongoose Traveller)

I'm curious. Who has PLAYED Mongoose Traveller, not people who have only read about it in forums, play tested it but never played the released version, not people who saw a friends copy of the book, or got a copy someone was going to throw away and gave it a cursory glance, but who has PLAYED Mongoose Traveller with a group of people in person or on-line and what are the things you don't like?

Has the experience caused you to
A) stop playing Traveller all together
B) go back to a previous version of Traveller you own
C) go out and buy a previous version of Traveller
D) keep playing - possibly making house rules and not use things you don't like
 
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Played it twice, GMed it once. Considered separating the Coal (CharGen) from the Spoils for a short time after I GMed.

Recently threw the books in the blue bin.
 
Played released rules once. Al the best stuff from the playtest was removed except for CGen.
 
We like it

The editing is horrible, mind you, but we enjoy the updates. Maybe we've played so long that we don't look up some things and have missed glaring mistakes, but we consider it to be a great way to play "Classic" without having computers bigger than we are.
 
Been running a campaign since Late November early December, 3 players, every other week.

I like it, have house ruled a few things, looted ideas from here, JTAS and Freelance Traveler, oh and Darkstars take on The Beyond as a resource.
 
Played it twice, GMed it once. Considered separating the Coal (CharGen) from the Spoils for a short time after I GMed.

Recently threw the books in the blue bin.

Eh? You threw the books into a recycling bin? Why not sell them on Ebay, or pass even pass them on to a charity shop?
 
Recently threw the books in the blue bin.
And? It's your money. Why did you want to buy them in the first place? Did the shopkeeper hold a gun to your head and force you to buy the books before you'd had a chance to read them first? Did you conduct an appraisal of the core rulebook before you bought it? Was the decision to buy the book your own, or did you buy the book as part of some sort of a market review for an article for some roleplaying site somewhere, necessitating its purchase to satisfy an editor?

Never mind. These are all rhetorical questions. You've made your choice and lodged your protest. Congratulations.

If everyone else decides to keep their books, that is their choice, too, and this being a democracy, I guess that means that everybody here has to accept what everybody else does. Even if they make choices to do things you don't want them to do. Even if the majority fail to even take notice of what you did, and carry on enjoying their copies of MGT regardless.

Even if forumites here express viewpoints diametrically opposed to your own. They, like you, are only asserting their right to say what they want to say as forum members. It's not your concern if what they say is more popular than what you have to say. That is the way democracy works.
 
The editing is horrible, mind you, but we enjoy the updates. Maybe we've played so long that we don't look up some things and have missed glaring mistakes, but we consider it to be a great way to play "Classic" without having computers bigger than we are.
Are you saying you dislike it?

I'd like to point out to whoever may be thinking of posting, this thread is "Who PLAYED IT but doesn't like it." There are other threads, or you can start a new one for folks that like MgT. See Who Plays MGT And Loves It?

Many people have voiced issues with how folks who don't like MgT have spoiled many of the MgT threads. Please don't take out retribution and attack them here in the thread I created, meant for expressing negative views of MgT. These people have opinions, the right to express them, and hopefully without being harassed.

Disclaimer: People I quote had something interesting to say that I noticed. My posts are meant to be informative and to express my opinion. I am in no way attacking anyones personal opinions, even if they differ from mine. People can play any version of Traveller and any other game they want in their own way without impeding other peoples ability to have fun.
 
And? It's your money. Why did you want to buy them in the first place? Did the shopkeeper hold a gun to your head and force you to buy the books before you'd had a chance to read them first? Did you conduct an appraisal of the core rulebook before you bought it? Was the decision to buy the book your own, or did you buy the book as part of some sort of a market review for an article for some roleplaying site somewhere, necessitating its purchase to satisfy an editor?

Never mind. These are all rhetorical questions. You've made your choice and lodged your protest. Congratulations.

If everyone else decides to keep their books, that is their choice, too, and this being a democracy, I guess that means that everybody here has to accept what everybody else does. Even if they make choices to do things you don't want them to do. Even if the majority fail to even take notice of what you did, and carry on enjoying their copies of MGT regardless.

Even if forumites here express viewpoints diametrically opposed to your own. They, like you, are only asserting their right to say what they want to say as forum members. It's not your concern if what they say is more popular than what you have to say. That is the way democracy works.

???

Any reference to anything I said about why I dropped the books or so?

But once more, typed slowly: I did buy three books (Base, Merc, High) because

a) I wanted to look at the new Traveller version (Basic). While I came to the conclusion that Mgt is a third rate game system both as a generic and as a Traveller system (First rate: GURPS and TNE, Second rate T20 and MT, Fourth rate CT)

b) I still believed that it might improve in some areas (More detailed construction rules, Add-on combat rules/redone balancing) so I bought the two matching books

Well, it failed in that. Even ignoring the "Is this Traveller as I see it" problem it failed. It lacks the amount of realism and research I like (Merc) and it lacks the amount of detail I want in design/vehicle systems (HG)

At that time it was mostly "thanks but not for me". I used "30 days service" on Amazon for some other books but returned them. This time due to "not Traveller as I see it".

So I had stuff taking up valuabel space that is useless to me. And since I am not a collector, it goes.
 
mbrinkhues, I'd like to point out the 'Duty Free Shop' section of this website for selling and trading Traveller merchandise. Especially if you are willing to throw the books away, and you don't need the money, I'm sure there are fellow Travellers that would like to get their hands on some cheaper books to check them out. Or maybe there is something you'd like that you can trade for.

Happy Travelling.
 
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Thanks but two problems:

+ I am sitting in old europe, Germany to be exact. Most members are GB or USA.

+ Books are gone already.

Btw: This was not a "Throw Mgt" but a "Throw unused/no longer played or read" stuff" action. Anything I couldn't get rid of face to face when out. I dropped several game types (Everything fantasy except HarnMaster, Shadowrun, StarWars, The Magical parts of GURPS) and when it didn't find a new home it went in the bin. As did quite a few books (Local libraries don't take them due to space problems etc) both fiction and technical (i.e J2EE1.2 manuals) Mgt just fits the rules and unlike i.e StarWars didn't find a person willing to buy it.
 
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