Let us leave aside mechanics...but why do you like your version of Traveller.
For me I cut my teeth on MT and found the wealth of detail of CT just merely added to my campaigns. I also love the Rebellion as a backdrop for action and loved the dark & grit of Hard Times.
I am inclined to say my favorite version will have to be MGT as it is simplying some of the rules but still creating a feeling of generic universe with loads of space for adventure. Could be said for any version of Traveller but I always felt hemmed in by the Virus in TNE. 1248 is certainly an improvement but still has a collapsed feel in areas outside the 4th Imperium (which I would have preferred to be more corrupt). T4 was simply not what I expected in M:0 and references to pirate hunting fleets & cold fusion plus - just left me cold. T20, Gateway to Destiny is a great resource but I am left with more questions than answers and some of the innovations seemed more for the Munckin crowd than the hard space opera crowd (that I count myself in).
For me I cut my teeth on MT and found the wealth of detail of CT just merely added to my campaigns. I also love the Rebellion as a backdrop for action and loved the dark & grit of Hard Times.
I am inclined to say my favorite version will have to be MGT as it is simplying some of the rules but still creating a feeling of generic universe with loads of space for adventure. Could be said for any version of Traveller but I always felt hemmed in by the Virus in TNE. 1248 is certainly an improvement but still has a collapsed feel in areas outside the 4th Imperium (which I would have preferred to be more corrupt). T4 was simply not what I expected in M:0 and references to pirate hunting fleets & cold fusion plus - just left me cold. T20, Gateway to Destiny is a great resource but I am left with more questions than answers and some of the innovations seemed more for the Munckin crowd than the hard space opera crowd (that I count myself in).