Waaaaaay back when, I had designed geomorphic panels, terrain and "deck" and starport-levels of detail, both by hand and by computer (and also programmatically). Nowhere near your excellent level of detail or skill, but enough to be usable.
It's just fun and interesting, in the same sort of way generating a random sub sector is fun and interesting.
It's just fun and interesting, in the same sort of way generating a random sub sector is fun and interesting.