[Author note: this break is not just a 'chapter' break, it's to keep it within forum's character limit per post.]
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It’s a day later, and I’m standing under the
Oganesson Pegasus. Look up the ladder past the nosegear door to watch the hatch spin open, climb into the cozy airlock to swap Efate’s smog-choked atmosphere for sterile starship air, then step out into the central corridor. Cockpit’s off to the left, wardroom’s down the hall to the right past the living quarters. Nobody’s there. It’s quiet, but not the “too quiet” of foreboding. At least not yet.
“Olga? Olga Nixon?” I call out. It’s either going to be her, or Melissa pretending to be her – though that’s not likely, knowing the hypno-drug dosages the overlay device shot into her to turn her back into Olga. Or... something could have gone terribly wrong.
“Hello!” Olga answers cheerfully from out of sight in the wardroom. “Who are you, and where are we? I’m just curious though -- it’s not a big deal.”
Nothing’s gone wrong, but my throat tightens nonetheless. Melissa’s really gone again.
“I’m Scout Mike Blandship, the pilot assigned to this ship,” I announce confidently as she approaches. “We’re at Efate now. Everything’s ok, as far as I know.”
“Oh,
you’re the pilot I’ve been waiting for. That’s terrific -- now we can get going! Where are we going, anyhow? How about Regina? The ship’s autopilot suggested it when I asked.”
…
And there it is, I think. Regina is the subsector capitol, a much safer place than here on Efate, and should be a good place to start my post-retirement reporting. It’s also nineteen light years away, and the
Pegasus is supposed to be able to Jump sixteen in one weeklong hop. Not quite enough, but two shorter one-week Jumps would do it.
“Regina, eh?” I ask. “Did it suggest a route, too?”
She thinks for a moment. “Yes, it did. Jump-three to Knorbes, then another Jump-three to Regina. Easy!”
Too easy, I think. The
Pegasus could do that run without challenging its claimed Jump range, and that won’t do. “Olga, how about giving this thing a real test? Jump-five to the Scout Base at Hefry, then Jump-one to Regina?”
Now let’s see how she and the ship deal with that
…
“Sure thing! That’s what I’m here for,” she replies brightly. “If this were a plain Jump-two Scout/Courier, the ship wouldn’t need my help with the engines and astrogation.”
And neither would you, she didn’t add because that’s not how she thinks – but it’s how I think. But then, if General Products had built it right in the first place, I wouldn’t need help with it anyhow.
***
The clocks on the cockpit panel count up, and they count down. 168:17:43, :44, :45… rolling up the hours, minutes, and seconds of the week we’ve been outside of reality; 00:00:15, :14, :13… counting down the seconds until we fall out of Jumpspace. Four, three – suddenly the hazy grey of this little pocket universe “pops” and the stars re-appear outside the windows a moment early. It happens. I check the boards and get my bearings, then look out the window. Hefry’s a small and airless rockball, and we should be almost on top of it. The system’s orange dwarf star should be visible to Coreward, and it’s red dwarf secondary off to galactic Trailing, and dim. Beacons for the Scout Base ought to start showing up on the screens right… about… now.
Those aren’t the scout base beacons. We’re getting comms traffic from Regina
. Regina?
Three-light-years-away-from-Hefry, Regina?! I look again and check the screens – we’re two light-seconds out from a gas giant planet with a Terra-normal world in its orbit. Star’s yellow-white with a brown dwarf close-in, and there’s a distant yellow dwarf companion.
That’s Regina, all right.
Not our intended destination.
Not in range of the Jump Drive, even if we had the right one installed.
I look rightward, to ask an unfazed Olga in the co-pilot’s seat, “Hey, could you tell me where you think we are?”
“Looks like Regina,” she replies cheerily, then turns back to the controls.
I draw a deep breath, count to ten. “Do you have any idea how this happened?” I inquire, with all the politeness I can muster.
“Nope,” she answers.
A bit of skepticism sneaks into my tone, despite my efforts. “You plotted the course, and tuned the drives. You didn’t notice anything unusual?”
She’s still almost obliviously cheerful. “Nope. Easy plot, simple drive settings. Kinda spaced out while doing it, then okayed the final computations. And here we are!”
I can’t hide my incredulity any longer. “Where did you plot our course for, last week when we started the Jump?”
Her cheer fades to puzzlement. “Hefry? Pretty sure it was Hefry.”
Exasperated, I sigh. “But we’re at Regina. Nailed the Jump exit, perfect navigation, perfect drive settings.”
She smiles brightly. “Thanks! That
was pretty good, wasn’t it?
“Wasn’t it?” she wonders aloud.
Something is wrong with Olga here, I think.
And with the ship. We need to get Melissa back out again, but not until we’re dirtside and away from the ship. “Yes, it was very good, except for the part where we were going to Hefry because the ship couldn’t get to Regina in one hop.”
“But Mike, it did. Pretty neat, huh?”
“You can’t be serious. Our ship just misjumped and instead of ending up in deep space halfway into the next subsector the way misjumps always go, it’s right where we needed to be.” Exasperation clenches my jaw and fists, but my self-restraint stops it there. “That. Just. Does. Not. Happen. You don’t remember
anything unusual?”
“Totally ordinary, boss. I set the Jump course for Hefry, and we came out at Regina exactly as I set the course to be.”
Something’s
very wrong with her. “Wait. You said you set our Jump course for Hefry, then you said that you meant for us to come out at Regina. Which was it?”
“Yes,” she replied, cheerily, then her mood soured. “Please, I don’t want to think about it.”
But you do have to think about it, I realize.
And you have to think about it now
. “Space Unicorn,” I sing, “Shining in the night, Smiles and hugs forever, All around the world…”
And Melissa chimes in, “So pure of heart, and strong of mind, so true of aim with his marshmallow laser…”
I echo that line, as in the song, “….marshmallow laser!” Then I pause. “Melissa, you there?”
“Yes. Wow. That wasn’t a misjump -- the drives did what they were supposed to do. But it’s
wrong!”
“Wrong, how?” I ask.
“Attention Crew,” echoes from speakers all around the cockpit. “Crewmember Melissa Ketonic, please verify your identity. I did not expect to have you aboard.”
Melissa turns in her seat to face me, searching for help.
I whisper to her, “Say yes.”
“I am Scout Melissa Ketonic, yes. Who are you?”
The voice echoes with inevitabilty, “I am the computer from the starship
Annic Nova. I seek my ship’s crew, and wish to return them to my home port. I see that I now have part of my crew already. The rest, as far as I can tell, were headed for Regina and points beyond. We shall find them together.”
I look to Melissa. She looks back.
“We’ll do
what?!” we announce together.
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[Author: Yep, I failed to stick the landing. Bit more writing needed here...]