So the gig from a Fiery or Gazelle class ship is flown by enlisted? ...except in combat?They fly ship's boats. Shuttles and lifeboats and launches and pinnaces and gigs (Oh My!).
In the original Book 1 description of Ship's Boat skill fighters are not even mentioned.
So fighters can't be flown with ship's_boat skill, but requires 'pilot' instead ( according to book1 )?
Okay, the officers get an enlisted guy to fly them in their shuttles and lifeboats and launches and pinnaces and gigs (Oh My!).... except on combat missions? And unless its these officer's job to pilot a ship or boat, then the Imperials waste time a resources on training them for functions that they are not generally assigned to do? How inefficient.What does the officer with Medical and Ship's Boat do? What does the offficer with Engineering and Ship's Boat do? What do the officer with Gunnery and Ship's boat do? They all do whatever their other skills have caused them to be assigned to do.
wrong.... at least for adv cg in MT, which I've been referencing from the beginning as I've stated a number of times. Other rulesets? Don't know, don't care.The throw to enlist is affected only by intelligence and education. Tech level of applicant is not taken into account. So it would appear that that's exactly what the Imperial Navy (and the duchy navies and the planetary navies) do.
Imperial navy needs high stellar recruits. Reserve fleets need whatever tech group the subsector capital's tech is. System fleets must be at least early stellar. Otherwise, those options are unavailable. That's just the way it is. I suppose you could wave that away so long as you impose the tech difference dm's in the task throw, but that seems over dangerous and wasteful.
Which is the Adv chargen's version of the 'commission roll' which brownie points can affect.........Enlisted men are turned into officers only through attendance of OCS.
If basic cg is mentioned, then the commission roll might very well be battlefield commissions and pilots can be enlisted.
it would appear that basic cg is very (too?) abstract and adv cg is much less so, but borked in some ways from reasonable-ness. But then it always did bother me that the only way for a navy character to get battledress skill ( other than gunnery branches chance with the spl combat cascade ) is to be a senior officer on shore duty. The entire confusion between pilot(flight) and pilot(naval) is case in point.
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