April 16, 2014: Not as sleepy as I thought, so I have been reading more about power plants and drives, and have decided I like the breakdown between Jump, Maneuver, and Gravitic drives a lot, as the combination will enable me to juggle things around a bit to create the drive systems that I want for Firefly-type game, while still being able to (mostly) use mostly standard T5 ship designs and have the tonnages etc work out.
This may seem somewhat backward from the usual TL development. The combination of J+M drives is because I want it to work somewhat like stutterwarp in 2300AD - the same drive that lets you zip around the starsystem within 1000 diameters of centers of mass will also suddenly let you go FTL outside that gravitic influence - and is fairly useless when too close to center of mass (less than 10D).
Since I haven't got all of the TLs worked out, I'll just use X, X+1, etc.
TL X: System exploration using realistic ion or fusion drives, depending on need for speed (however even the fastest isn't much compared to what M drives will be able to do later). The greatest part of any ship is its fuel supply. No FTL at all. System ships don't land on planets; interface system is entirely separate, by shuttle, SSTOs, spaceplanes, etc.
TL X+1: Discovery of Mumble-Drive, allows FTL travel, but only outside ??? diameters from any significant mass. Still use TL X stuff to get around in system and interface to planet surface.
TL X+2: Refinements of Mumble-Drive allow use as M drive for fast STL in-system travel; no longer need the fusion drives in-system as these are much much faster; straight-line turnover trajectories replace Hohmann orbits and the like. Still need TL X infrastructure for interface to planets, as M drive efficiency drops way off within 10 diameters of large mass.
TL X+3: Further refinements of Mumble-Drive allow the M-drive function to be separated from the FTL function, so that system-ships can be built w M-drive only, saving the tonnage and expense of the FTL drive.
TL X+4: G-drive discovered, allows gravitic maneuvers within 10D limit (and only within 10D limit!). Shuttles w G-drive replace old TL X shuttles for massive fuel savings and much cheaper cost/ton lifted to orbit.
There may be further refinements, but this gives me the basic framework I want:
Starships: Have Mumble-Drive composed of components J+M, for outsystem FTL and in-system very fast travel. Usually do not carry G-drives and do not land on planet surfaces; interface is by G-drive shuttle, either carried by starship or available at local highport.
Frontier Starships: Some starships find it worth the tonnage and cost to also mount G-drives (and aerodynamic hulls) so they can land directly on frontier worlds without local facilities. (This is a trade-off compared to the interface shuttles generally carried by larger starships, which do not land themselves.)
System ships: Ships that don't need to travel out-system carry only the M-drive sized Mumble-drive; are not capable of FTL. Whether they have G-drive and aerodynamic hull depends upon mission/function.
Shuttles: Interface ships, in a variety of sizes (not just 90 tons

), equipped with G-drives only.
Haven't decided yet where I want Lifters to fit in.
Now how to fit in a reason for large exterior drive pods as on Firefly-class ships... Maybe the early G-drives weren't powerful enough to lift a ship off of a planet surface without some extra help from fuel-burning auxiliaries? Some of those old ships are still around, cheap because they are outdated?