:CoW:
I only started thinking of Jump Torps relatively recently (a few years) after reading some TNE 1248 material. plus, I have done some searching on the subject in this Forum, and just now took a look at what the Traveller Wiki had to say.
all in all, my personal take is that they wouldn't make good weapons (maybe as a last ditch effort for survival, or a greater strategic purpose), should be great for intelligence missions or sending messages, and anything else, I'll think about if it makes sense or not.
as the technology for making Jump Torp's has been around awhile in Traveller, depending on which Era your in, you wouldn't really need any old Scout Couriers. you could make them cheaper with a 100 dT cylindrical hull configuration, and if necessary, with a streamlined upgrade to hit targets beneath an atmosphere. with 20% standard discount, even cheaper. the only other costs to worry about are guidance systems, fuel, power, and the drives to get the torpedo where you want it to go, and whatever ordinance you put on it (metals, rocks, explosives, fill in the blank...). ECM & Evasive Maneuver for defense when targeted by weapons, to give the torpedo a better chance to finish it's mission. and you can use cheaper hull configurations if your targets are big enough, stationary, very thin atmosphere or less, and maybe surprised.