“Consistency is the hobgoblin of little minds” is what a friend of mine used to say. Well, call me a hobgoblin then because I am trying to put together a consolidated list of errata for the 2300AD & Star Cruiser game and have put what I have got so far on my website.
http://www.geocities.com/kelvinsoice/2300AD/Consolidated_Errata.htm
or a pdf version at
http://www.geocities.com/kelvinsoice/2300AD/Consolidated_Errata.pdf
If you are like me then you found the errors, mostly in Star Cruiser, drove you crazy. Some of the problems are simple typos (listing MLv instead of Lv for hull material costs in the table), some are just poorly written and could be exploited by a rules lawyer like me, and others are much more severe. I have tried to reverse engineer many of the designs in ‘Ships of the French Arm’ and mostly failed to exactly match any of the final cost and mass numbers listed for any ship. I have searched the books and the web and found some solutions. Way back in 1989 I even wrote to GDW and got a response from Loren K Wiseman, one of the game’s developers, on his ruling for several things including the stats on Gun Towers. The vast majority of the errata that I have found are for Star Cruiser/Naval Architects Manual; the errata for the rest of the 2300AD material that I have found is pretty trivial and I am really only including it for completeness sake (remember what I said earlier about hobgoblins).
In trawling about the web I have found many websites with player created rule sets and have included these as well. Not more background stuff but actual rules on how to do something. I am trying to keep the cannon (but corrected) elements separate from the technically-non-cannon-but-I-think-are-really-necessary-rules elements with the ‘Alternate Rules’ section at the bottom.
I see this as being very much a ‘work in progress’ so please e-mail me with any changes, additions and corrections (it’s that hobgoblin thing again).
http://www.geocities.com/kelvinsoice/2300AD/Consolidated_Errata.htm
or a pdf version at
http://www.geocities.com/kelvinsoice/2300AD/Consolidated_Errata.pdf
If you are like me then you found the errors, mostly in Star Cruiser, drove you crazy. Some of the problems are simple typos (listing MLv instead of Lv for hull material costs in the table), some are just poorly written and could be exploited by a rules lawyer like me, and others are much more severe. I have tried to reverse engineer many of the designs in ‘Ships of the French Arm’ and mostly failed to exactly match any of the final cost and mass numbers listed for any ship. I have searched the books and the web and found some solutions. Way back in 1989 I even wrote to GDW and got a response from Loren K Wiseman, one of the game’s developers, on his ruling for several things including the stats on Gun Towers. The vast majority of the errata that I have found are for Star Cruiser/Naval Architects Manual; the errata for the rest of the 2300AD material that I have found is pretty trivial and I am really only including it for completeness sake (remember what I said earlier about hobgoblins).
In trawling about the web I have found many websites with player created rule sets and have included these as well. Not more background stuff but actual rules on how to do something. I am trying to keep the cannon (but corrected) elements separate from the technically-non-cannon-but-I-think-are-really-necessary-rules elements with the ‘Alternate Rules’ section at the bottom.
I see this as being very much a ‘work in progress’ so please e-mail me with any changes, additions and corrections (it’s that hobgoblin thing again).
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