So, the size of a WWI light cruiser, or a small tramp freighter?
Geeze, that is a whole other can-o-worms... IMHO ships in Traveller in general are an order of magnitude too expensive, kinda. With that naval weaponry is often under priced in relation to the cost of the ship itself.Well, first thought - unless there's a substantial price reduction, that'll put ships out of reach of PCs without very rich patrons.
Do you know about the starship design requirements for K'kree designs?A idea I have been kicking around for a number of years for a "Big Ship" game.
In which the minimum ship size is 1000dTons?
You sure that’s right? The classic Freelance article has it more like 18000 dtons.A Ford class carrier is $13 billion (about 100,000 dt in Traveller terms), planes add to the cost.
A Columbia class boomer is $9 billion (for 20,000 dt)
And the similarly sized cargo ship is in the $300 million ballpark.A Ford class carrier is $13 billion (about 100,000 dt in Traveller terms), planes add to the cost.
See, both of your examples have a preponderance of military specific equipment in addition to the gross hull sizes.A Columbia class boomer is $9 billion (for 20,000 dt)
Well, Yes.Do you know about the starship design requirements for K'kree designs?
I just used the wikipedia dimensions to get a box estimate.
Ford class (333x78x88)/14 =163,000 and the multiplied by 2/3 to approximate shape ~100,000
And the similarly sized cargo ship is in the $300 million ballpark.
To be clear I was just ball-parking numbers from a number of sources for pricing. But my point is clear...Maersk's first generation Triple-E class ships are 194,849 GT which works out as 44,068 dTons, nearly double the size of the Ford class (converting the GRT/volume to GT gives a value of 100,281 GT), and cost $190 million in 2012. Commercial shipbuilding costs do fluctuate a lot depending on demand; I don't know how the market was in 2012, but at the moment prices are probably high due to demand, and we are also seeing a lot of container ships and tankers which were due for scrapping being kept in service a bit longer thanks to the situation in the Red Sea.
Ok, this actually gets closer to the genesis of this idea. Throw in C J Cherryh's CompanyWars/Merchanters universe as well...Citizen of the Galaxy
Robert A. Heinlein
There is a group of merchants that are crewed/owned by 'families', 100's or a few 1,000's ships total, with the crew of each ship around 30ish I think. They're mostly speculative cargo from what I see, but as long as it brings in profits... (not the main plot, but the main character spends time amongst them).
I've had thoughts of trying to incorporate this idea into the OTU, or at least MTU, starting with 1k to 2k dton ships, but not over 5k.
A 1k dton ship universe is a good idea if you have probably a 4-5 person minimum for a gaming group. Not to mention it changes the dynamics of a lot of things ship related.
But, look at all the one-off equipment on Cruise Ships, which circles around to fittings being the biggest driver of ship cost rather than gross tonnage.Adding to the price comparisons, Icon of the Seas is 248,663 GT, cost $1.8 billion and took about 21 months to build.
Of course, it isn't as fast as a Ford-class carrier, nor does it have a nuclear reactor...
Agreed, and covered in my post that you quote:But, look at all the one-off equipment on Cruise Ships, which circles around to fittings being the biggest driver of ship cost rather than gross tonnage.
The point being that the complexity of a ship (reflected by the price) has a bigger effect on build-time than size does. The OECD uses a system called Compensated Gross Tonnage to compare shipbuilding output/capacity between shipyards, companies and nations.
You'd want to multiply the draught by 2.5 or even 3.I see the problem(s) with that. I'm guessing you added the draft (12m) and height (76m) to get the 88m, but most of the height only applies to the bridge tower which is a tiny percentage of the deck. When I was working out rough volumes for WW2 USN ships I just doubled the draft.
Also, you used the beam overall (78m) - it's probably better to use the beam at waterline (41m) due to the flaring out.
So, if you multiply the length (337m) by the waterline beam (41m) then by double the draft you get 331,608 m^3 = 23,686 dTons
The phrase used is 'steel is cheap'. The expensive part comes when the people funding the ship look at all that 'empty' and 'unused' space and demand the architect 'make use of it'.But, look at all the one-off equipment on Cruise Ships, which circles around to fittings being the biggest driver of ship cost rather than gross tonnage.