• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

Adventure Class Starship Geomorphs

Now, I just need most/all of the component pieces that go into these geomorphs in transparent background .png files so I can copy/paste bits and pieces into my down customized deck plan designs. ;)
 
will take a month or so to complete.
No rush.
Took a browse through the PDF and a lot of the arrangements are REALLY CLEVER. (y)



One thing that I do still find to be a bit of a mismatch is the iconography for the low berths.
By design sequence (LBB2, LBB5, et al.) spreadsheet, low berths occupy 0.5 tons, which according to the grid spacing means a single deck square. However, the iconography for the low berths occupies a single square completely and then extends into an adjacent square. This means that all low berths need to "consume" 2 deck squares (1 ton) per low berth ... 1 square for the low berth itself + 1 square for access space to get to the low berth.

I'm wondering if a different choice of low berth icon might be more suitable in a lot of contexts. :unsure:

Instead, I'm thinking that a low berth pod that occupies 1/2 a deck square, leaving the remaining 1/2 square available for access, would be better. That way you could have "long thin galleries" of low berths along one wall with a narrow walk space along them on one side (think 1x4 deck squares compartment if that helps). If you put the pods on both sides of a 2x2 deck square room, you'd have 4 berths on the side walls and a walk space through the middle (1 square wide).
 
One thing that I do still find to be a bit of a mismatch is the iconography for the low berths.
For me, that's been a long outstanding gray area in the rules: Does the required equipment tonnage mean just the equipment, or does it include space for a person to maneuver around the equipment? I've always preferred deck plans made with Snapshot-style playability in mind, so I've always added extra tonnage for circulation.. Consider the old FASA "black-out" fuel and engineering areas vs. what I show. It can screw up High Guard stats, but that's the way I prefer it. If you look through the book, you'll also see a low berth symbol for three users stacked horizontally, taking up one ton. I always imagined my "egg" low berth icon was just a lower tech version, and I definitely prefer my way to how Mongoose deck plans show low berth areas. Here's an image of how I see a typical low berth room being laid out: http://travellerrpgblog.blogspot.com/2016/01/cryo-unit.html
 
Here's an image of how I see a typical low berth room being laid out: http://travellerrpgblog.blogspot.com/2016/01/cryo-unit.html
That's a really good looking 3D image showing how the "egg" ought to work, slanted at an angle.
However, I still get a feeling of mismatch between that 3D art and the low berth icon.

EuCwWJo.png


I'm thinking the icon should be more like this:

Sx9gwbK.png


That's just a quick and dirty resize, crop, copy/paste job to get the idea across.
But if I put those two icons into context on a deck plan where walk space becomes an issue ...

K800TN7.png


As you can see, the original icons require 6 deck squares for 4 low berths, if they're all in a single compartment (3x2). The modified/resized low berths needs only 4 deck squares for 4 low berths, if they're all in a single compartment (2x2).
  • 3x2 = 3 tons for 4 low berths = 0.75 tons per low berth
  • 2x2 = 2 tons for 4 low berths = 0.5 tons per low berth
 
Back
Top