ozbonius_2000
SOC-10
Greetings,
I am working on an Adventure for a CT Campain IMTU. I had a moment of inspiration and several moments of lag time at work, and now I've got the basic outline. I'm looking for ideas to fill in some of the scenes and a sanity check for plot holes. For instance, what type of intervention could be used. Assistance/Criticism from the masses would be greatly appreciated. Thanks in advance...
Precious Cargo
Overview (Players)
This adventure will take place on the planet Dratragh (UPP: A274543-9) in the Loren Subsector. The PC’s will be operating on a Far Trader. During a 5 day planet-side layover they will be contacted by an agent employed by Rashur-Inn, a prominent hotel chain throughout the system. They are headquartered in Ira, the city surrounding the starport. The agent, Miran Shira, is the personal assistant to Bana Rashur, the owner of the hotel chain. Shira will provide the following information to the PC’s.
Bana Rashur has recently learned of an assassination plot against himself and his only child, Gari. The assassination is to be carried out in 8 days. The assassin was hired by a rival hotel chain-owner, who hopes to buy up Rashur-Inn in the aftermath of the family turmoil. Because there is nothing but speculation, Bana is unable to obtain any assistance from local authorities. He is seeking the PC’s to determine the identity of the assassin and thwart his/her plans. Failing that, the PC’s are to transport Gari to Ygyng (UPP: A443644-B), the main planet in a system 1 parsec distance from Dratragh. Bana has a friend on Ygyng who will provide a hideout for his son. Gari is hiding out somewhere in Ira now and will contact the party to designate a meeting time and place. The PC’s contact information will be given him by his father once the party reaches Egim.
The rival hotel chain is Karanuk. It’s Headquarters are Egim, a large city about 800 Km from Ira. Shira will provide the PC’s transportation to Egim the following morning, and direct the party to contact him upon arrival. Should they learn any information regarding the plot or identity of the assassin, they are also to contact him immediately. If they learn nothing of use in 3 days, they are to return to Ira, and depart on schedule with Rashur’s son aboard the Far Trader.
Overview (Referee)
If asked, Shira will state that Bana himself is too old and feeble to travel, and plans to hire bodyguards. It is his hope that the bodyguards will thwart the attempt on his life, and apprehend the assassin, thereby incriminating the Karanuk chain-owner.
Also, if asked, Shira will state that Bana learned of the plot from an old business associate who is now the Operations Dept. Head at Karanuk. He accidentally overheard the owner (President), the Vice-President, and the Financial Officer in what they thought was a private meeting. He immediately contacted Bana to let him know of the scheme.
The Assassin hired by Karanuk is none other than Miran Shira. For his services he will receive, in addition to a hefty sum, partial ownership of the newly formed Karanuk-Rashur Hotel chain (A very small part). Shira will, of course, intervene and disrupt the PC’s investigation progress. He also plans to carry out the assassination of Bana during the three days that the party is in Egim, and well before Bana can assemble his bodyguards.
Bana and Gari are the only two who know the name and location of the friend on Ygyng, and Gari was told not to disclose the information to anyone. Gari is in hiding somewhere in Ira, and Shira will attempt to ascertain this information from the PC’s (After they are contacted by Gari), as well as the location and name of the friend on Ygyng. He will allow Gari to depart the planet with the PC’s rather than face a public confrontation that would incriminate him. If he doesn’t have the name/location at that time, he will attempt to land on Ygyng ahead of the party, and follow them.
Scenes will include the following: The Meeting; Transit to Egim; Karanuk Headquarters; Return to Ira; Departure; Arrival on Ygyng; and The Confrontation.
I am working on an Adventure for a CT Campain IMTU. I had a moment of inspiration and several moments of lag time at work, and now I've got the basic outline. I'm looking for ideas to fill in some of the scenes and a sanity check for plot holes. For instance, what type of intervention could be used. Assistance/Criticism from the masses would be greatly appreciated. Thanks in advance...
Precious Cargo
Overview (Players)
This adventure will take place on the planet Dratragh (UPP: A274543-9) in the Loren Subsector. The PC’s will be operating on a Far Trader. During a 5 day planet-side layover they will be contacted by an agent employed by Rashur-Inn, a prominent hotel chain throughout the system. They are headquartered in Ira, the city surrounding the starport. The agent, Miran Shira, is the personal assistant to Bana Rashur, the owner of the hotel chain. Shira will provide the following information to the PC’s.
Bana Rashur has recently learned of an assassination plot against himself and his only child, Gari. The assassination is to be carried out in 8 days. The assassin was hired by a rival hotel chain-owner, who hopes to buy up Rashur-Inn in the aftermath of the family turmoil. Because there is nothing but speculation, Bana is unable to obtain any assistance from local authorities. He is seeking the PC’s to determine the identity of the assassin and thwart his/her plans. Failing that, the PC’s are to transport Gari to Ygyng (UPP: A443644-B), the main planet in a system 1 parsec distance from Dratragh. Bana has a friend on Ygyng who will provide a hideout for his son. Gari is hiding out somewhere in Ira now and will contact the party to designate a meeting time and place. The PC’s contact information will be given him by his father once the party reaches Egim.
The rival hotel chain is Karanuk. It’s Headquarters are Egim, a large city about 800 Km from Ira. Shira will provide the PC’s transportation to Egim the following morning, and direct the party to contact him upon arrival. Should they learn any information regarding the plot or identity of the assassin, they are also to contact him immediately. If they learn nothing of use in 3 days, they are to return to Ira, and depart on schedule with Rashur’s son aboard the Far Trader.
Overview (Referee)
If asked, Shira will state that Bana himself is too old and feeble to travel, and plans to hire bodyguards. It is his hope that the bodyguards will thwart the attempt on his life, and apprehend the assassin, thereby incriminating the Karanuk chain-owner.
Also, if asked, Shira will state that Bana learned of the plot from an old business associate who is now the Operations Dept. Head at Karanuk. He accidentally overheard the owner (President), the Vice-President, and the Financial Officer in what they thought was a private meeting. He immediately contacted Bana to let him know of the scheme.
The Assassin hired by Karanuk is none other than Miran Shira. For his services he will receive, in addition to a hefty sum, partial ownership of the newly formed Karanuk-Rashur Hotel chain (A very small part). Shira will, of course, intervene and disrupt the PC’s investigation progress. He also plans to carry out the assassination of Bana during the three days that the party is in Egim, and well before Bana can assemble his bodyguards.
Bana and Gari are the only two who know the name and location of the friend on Ygyng, and Gari was told not to disclose the information to anyone. Gari is in hiding somewhere in Ira, and Shira will attempt to ascertain this information from the PC’s (After they are contacted by Gari), as well as the location and name of the friend on Ygyng. He will allow Gari to depart the planet with the PC’s rather than face a public confrontation that would incriminate him. If he doesn’t have the name/location at that time, he will attempt to land on Ygyng ahead of the party, and follow them.
Scenes will include the following: The Meeting; Transit to Egim; Karanuk Headquarters; Return to Ira; Departure; Arrival on Ygyng; and The Confrontation.