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Alternate RPG systems for Traveller

Long ago, I ran a Traveller game using Cyberpunk 2020 rules. I know that there was a Hero System version of the game that was published a while back, too. Are there any other game systems anyone has tried with Traveller?
 
While I am partial to the Classic Traveller rules and think they give me a great engine for ru running an Old Scool game, I have been kicking around doing a hack of Burning Wheel/Burning Empires in a politically charged Noble House setting as if created from the setting rules from Books 1-3.

The game would be about loyalty, who you serve, how you rule, economics, and warfare across a subsector.

On the other hand... I can do exactly that with CT. Haven't made up my mind yet.
 
Traveller itself has already used three outside systems: Hero, GURPS, and D20, as well as GDW's House System (which used a d20), three varieties of 2d6 systems, and two varieties of "xd6" systems.

One could argue that the old Ringworld RPG was a surrogate for Traveller using BRP (the percentile system that runs Runequest and Call of Cthulhu), though it is long out of print.

Similarly, Ashen Stars is basically Gumshoe Traveller.

There are fan adaptions for Fate (Spirit of Traveller) and *World (aka "Powered by the Apocalypse")
 
Hmm, games systems I have used to run Traveller:
BRP
Aftermath
Space Opera
White Wolf storyteller
EABA
Burning Wheel
Savage Worlds
Twilight 2000 (1st edition)
Cyberpunk (original)
Alternity
5ed D&D
T20
D20 Modern/Future
probably a few I have forgotten.
 
I'll go dig out my notes, it was many years ago.

It started as a project on these very boards, someone suggested its lifepath system should port into Traveller and so I bought it to have a go.

Burning Empires and Jihad fed into it as well if my eight term brain cells are remembering correctly :) (Burning Empires may have been a later addition).
 
Well, the original D&D rules did make provision for science fiction, see the Blackmoor supplement with the Temple of the Frogs. I have not tried that, but it is a tempting idea.

As for Traveller, I start with Classic and am presently modifying it quite a bit.
 
Peter Newman and I wrote a conversion to the Old World Of Darkness rules; it has been used by at least three GM's other than us...
 
I made a Vortex System (Doctor Who, Rocket Age, Primeval) conversion so I could have imperial Marines fight Daleks, poor sods those marines. The newer hardcover pinned down the TL for the major races too.
 
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