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Am I figuring this right?

Rules? Rules? We don't need no stinkin' rules!

"You have two lasers in one turret, but you can't treat them as a battery" is stupid. "...you can't group weapons in a mixed turret into a battery with (weapons in) other turrets" makes sense.

I see absolutely no reason why weapons and turrets can't be dynamically configured into batteries as needed. Unless you're actually using '60s vacuum tube computers and configation requires physically swapping tubes in sockets.
 
Rules? Rules? We don't need no stinkin' rules!

"You have two lasers in one turret, but you can't treat them as a battery" is stupid. "...you can't group weapons in a mixed turret into a battery with (weapons in) other turrets" makes sense.

I see absolutely no reason why weapons and turrets can't be dynamically configured into batteries as needed. Unless you're actually using '60s vacuum tube computers and configation requires physically swapping tubes in sockets.

The rules say one thing, however you can change the rules for your Traveller Universe. Most people running campaigns change some of the rules, but the actual rules say neither are mixed turrets allowed to combine weapons, nor are you allowed to change battery configuration other than when the ship is designed/weapons are installed.
 
:) No argument, it's just a typical Traveller debate ;) Hope we aren't messing up your design thread too badly Scout.
 
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