I agree that the exchange rate of 1 credit = $3 is about correct (some Traveller items are much too expensive at this rate, but just as many items are much too cheap).
I believe that the Traveller Universe places warriors at the bottom of the commercial food chain. I agree that Book 4 soldiers earn much less than a starship’s crewman, but remember that the ship’s gunner is the lowest paid crew member (so poorly paid that a Medic/Gunner taking both positions will actually earn LESS than a simple medic in CT). Soldiers are poorly paid in Traveller.
I would propose that the civilian Robotic Manufacturing Technician (with Mechanical-1 or Electronics-1) that keeps the factory operational that makes:
1 MCr per dTon Radioactives/Gems or
100,000+ Cr per dTon Special Alloys/Pharmaceuticals/Electronics Parts/Cybernetic Parts/ Computer Parts/ Machine Tools/Vacc Suits
Is worth more than 1000 cr/month (12,000 cr/year). If each employee produced only 1 dTon of Electronic parts per YEAR, he should still earn closer to 25,000 credits per year (25% of the cost of goods produced). The manufacturing productivity should be much higher than that. The two economic options are 1) the company owner earns 40,000 credits per month per employee working at his factory, or 2) many high skilled employees earn Engineer/Navigator like salaries. Which option you choose will determine whether your Imperium is more “Honor Harrington” or “Blade Runner” in character.
If you choose the low salary/”Blade Runner” option, then the HAVES earn millions of credits per month and High Passage is just an “airplane trip”. Just don’t piss off a passenger who can hire a mercenary company to kill you for less than the cost of this vacation.
