Timerover51
SOC-14 5K
If someone wants to write this up (perhaps split across different TLs?), we'll find a place for it in the game!
Got it.
If someone wants to write this up (perhaps split across different TLs?), we'll find a place for it in the game!
This was a great suggestion. I googled a site that had EDC lists provided by scores of people. I randomly selected six and used them as inspiration for six equipment lists.You might do a Google on "Everyday Carry" or EDC - there are websites, Tumblrs, etc. devoted to this - another good term related to this is "Pocket Dump".
What do you have in your pockets when you leave your home? A TL12 version of that list is what I want for a small list.
* filter mask
* comm
* armband sensor (rad, atmo, ?)
* pocket knife
* belt canteen
* pack rations
* backpack survival kit (light, matches, compass, disinfectant, insulating blanket)
* hat, sunscreen, anti-glare goggles
A medical kit would appeal to some.
I can't believe I forgot about an extra watch as standard equipment. My old Space 1889 character had an old heirloom watch that he kept on Greenwich time, but when he went to Mars he bought himself a new one that was designed for the Martian day.Swap out that pocket knife for a spacer's multi-tool, something like a Swiss Army Knife. First Aid Kit. A chronometer (watch) that can be set to local time and day cycle. Maybe some kind of inertial compass or beacon tracker to remember where you left the ship.
In hand - my cane.
This was a great suggestion. I googled a site that had EDC lists provided by scores of people. I randomly selected six and used them as inspiration for six equipment lists... ...Anything that strikes anyone as incredible that a spacer wouldn't be carrying around?
ROFL! Yeah, I walk around with that as well, kind of surprised I forgot.
D.
As it has developed, the first. Originally I was thinking about the second too, but that will apparently have to wait.Is this focused on what a character would have on his or her person during the average day, or what the typical character would have along in a duffle or barracks bag on every trip?
Unless one assumes that that the baggage allowances for Mid and Low passengers are expressed in the same units as the allowance for High passengers. Then it would be 1.4 cubic meters and 0.14 cubic meters.If you assume a Middle Passage, that would be a total mass of 100 kilograms.
Things often have to be simplified for gaming purposes. In this case I want to hand out a pregenerated character sheet with a pregenerated equipment list.I think the daily "what am I carrying" would depend a lot on plans for the day:
The Ship's Locker is supposedly a tool to cut down on accounting; perhaps a Foot Locker can fulfill the same purpose as long as nothing unreasonably is pulled out of the hat.
SNIP>>>
a wily, hard-core, survivalist, professional paranoic adventurer with lots of bad experiences of desperate situations and hairbreath escapes behind him. If a player wants that sort of equipment for his character he can make up his own list.
The panic button is a neat idea, though. I must remember that one the next time I play a wily adventurer.
Hans
Hans
What wily adventurers all your characters must be.My characters loadout.