Enoff
SOC-13
If you use the Triplanetary rules as a start and add sandcasters as an option. Going by the simplicity of Triplanetary you wouldn't worry about the actually direction of the sandcasters it would just be a general modifier. (and pretty sketchy at best, I don't see anything on ordance endurance).
I think all the confusion comes in with milimeters and meters is Traveller being used for minatures, figuring out vectors etc. If you use the hex system of Triplanetary you by-pass all this minutia unless that is what you are into.
I printed out seperately the combat sections for both High Guard and Traveller to go over them carefully and compare them. Unless I am missing some supplementary combat tables both look totally incomplete, lots of missing information.
I think all the confusion comes in with milimeters and meters is Traveller being used for minatures, figuring out vectors etc. If you use the hex system of Triplanetary you by-pass all this minutia unless that is what you are into.
I printed out seperately the combat sections for both High Guard and Traveller to go over them carefully and compare them. Unless I am missing some supplementary combat tables both look totally incomplete, lots of missing information.