N.I.C.E. Labs
SOC-12
It's a fairly basic design, so it could be found as early as TL6. Think of an arm extention and scoop on the end, like the kind used in the sport JaI ali (what they used in the 'bounce off the ceiling' ring game in TRON). When fully deployed the arm extension measures from the user's outstretched arm to the end of the scoop to about 10 feet. Normally it is in a Z fold against the user's arm. How it works is this:
The user spins like throwing a discus. On the last circuit of his maneuver the arm extension deploys and finishes by releasing the payload. The payload is the key. It's a grenade. Back when I was taking high school physics I figured out with the rotational forces an arm exention that long, in standard atmosphere and gravity, you could throw a 1kg object something like 4 kilometers. Keeping that in mind, for a planet that never developed artillery, having a couple dozen troops equipped in this manner could be quite a force when laying seige to a town or installation.
A friend of mine originally came across this in a science fiction story he read somewhere and I incorporated it into my traveller game (usually as a backdrop with some native civil war or special ops equipment). It's use is restrictive of course, but it adds a flavor to the game, reiminding the players that all weapons don't necessarily come with a trigger.
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AIM Niceman65706
The user spins like throwing a discus. On the last circuit of his maneuver the arm extension deploys and finishes by releasing the payload. The payload is the key. It's a grenade. Back when I was taking high school physics I figured out with the rotational forces an arm exention that long, in standard atmosphere and gravity, you could throw a 1kg object something like 4 kilometers. Keeping that in mind, for a planet that never developed artillery, having a couple dozen troops equipped in this manner could be quite a force when laying seige to a town or installation.
A friend of mine originally came across this in a science fiction story he read somewhere and I incorporated it into my traveller game (usually as a backdrop with some native civil war or special ops equipment). It's use is restrictive of course, but it adds a flavor to the game, reiminding the players that all weapons don't necessarily come with a trigger.
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AIM Niceman65706