never. they require dedicated on-call supply. note that this requirement exists in a situation where a naval vessel can communicate with its headquarters at will. in traveller a naval vessel may not be able to contact its supply chain directly for weeks on end. the imperial fleet will have quite a few tenders and supply vessels.How often does the US Navy hire tramp freighters to carry supplies to its ships at sea
never. they require dedicated on-call supply. note that this requirement exists in a situation where a naval vessel can communicate with its headquarters at will. in traveller a naval vessel may not be able to contact its supply chain directly for weeks on end. the imperial fleet will have quite a few tenders and supply vessels. </font>[/QUOTE]I suspected it was something like that.Originally posted by flykiller:
</font><blockquote>quote:</font><hr />How often does the US Navy hire tramp freighters to carry supplies to its ships at sea
You answered your question and then got sidetracked. A good sidetrack it was though. The question had to be asked to be answered.Originally posted by RainOfSteel:
Question #2
The Cargos and Passengers, etc., generated by the T20 Sequence . . .
Is this what is available for any particular starship in a particular week? Or is this what is available to *all* starships in a particular week.
I'm inclined to believe the first.
Under the standard paradigm of jumping in, landing, and going out and finding Cargos, Passengers, etc., the minimum assumption is that one crew member, typically the Captain, Owner, or Chief Merchant/Trader/Broker (whatever), is the one that goes out and does the finding.
This begs a question.
If one individual from one can go out and "find" all that cargo to ship, and another individual from another ship can go out and "find" all that cargo to ship, then why can't two individuals from one ship go out and "find" twice as much as one individual (assuring a more profitable load to carry)? How about three, or four?
Anyone for shipping full Priority Cargo and full Double Occupency High Passengers?
Ugh, yeah, charters. Right now I want it to stay just as is since it's in my own best interest in a situation but I've never been too comfortable with the way it is either.Originally posted by RainOfSteel:
Question #4
The section on Charters is one paragraph long.
Anyone have any thoughts on what would govern what sort of Charters were available on any particular world? Or what they'd like to see?
Also, I'm not sure I like the Charter rates as stated, as they seem to be a recipe for not meeting your monthly mortgage payment. Chartering a Broadsword class ship would be an impossibility for the owner (if the owner had to make monthly payments, that is . . . and isn't some insanely wealthy noble who is putting out the ship on Charter because otherwise it sits in the hanger out behind the manor, alongside the five or ten other ships kept on hand to maintain an image as a "properly" equipped noble).
My take is if you don't accept the passengers requesting double-occupancy rates they'll go somewhere else and you'll have even more empty staterooms.Originally posted by RainOfSteel:
Question #5
Passengers and Double Occupency.
When there are fewer Passengers than Staterooms, and the Double Occupency percentage indicates that one or more passengers are attempting Double Occupency, can those passengers still request Double Occupency and get the per-person discounted rate? Even though this leaves empty staterooms (the Captain could have insisted that each person buy their own full stateroom for better profits at below maximum carriage)?
This is a tougher one and will require working out the traffic of the system and a whole host of things I'm hoping might still be covered in the delayed T20 Starports book. Off hand I guess it really doesn't matter for most games since you're unlikely to have several PC's each with a ship landing at the same port at the same time.Originally posted by RainOfSteel:
Question #6
How many ships may attempt to generate a set of cargo/passengers for themselves per week at any particular world?
Example. On Ianic, if forty standard Far Traders each pick up an average load from Lunion and carry it over to Ianic, how many of them can check to find cargos? Can forty ships even find sets of cargos on Lunion to go to Ianic?
Six of the Middle Passengers will do Double Occupency. This fills 3 staterooms aboard a Far Trader. Only one (if we round down) of the High Passengers is willing to do Double Occupency. The Captain fills two of the last three staterooms (the first three being taken up by Double Occupency Middle Passengers) with High Passengers as Single Occupency, and then contacts two of the last three High Passengers waiting (including the one willing to do Double Occupency, of course), and offers the last stateroom on Double Occupency for the discounted rate (Cr8,000 ea.). Does this High Passenger desiring Single Occupency switch (under our abstract model) and go Double Occupency anyway, in order to save money?Originally posted by RainOfSteel:
Question #7
Passengers and Double Occupency: Redux
Hmm, how to phrase this one?
Can Passengers be forced into Double Occupency?
Example:
The Captain looks at his potential passenger list:
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Passengers Available for: Capon; From: Carse
High Passenger(s) = 5 (30% Double Occupency)
Middle Passenger(s) = 9 (70% Double Occupency)
Low Passenger(s) = 7</pre>
You can? Maybe it's our definitions of numerous that clashOriginally posted by RainOfSteel:
Question #8
Red Zone worlds.
Since Red Zone Worlds are blockaded, with no traffic legally allowed, why can anyone with a ship find numerous cargos and passengers for such a destination?