Condottiere
SOC-14 5K
6 Master
5 Purser
4 Boatswain
3 Coxswain
2 Able Seaman
1 Seaman
0 Landsman
5 Purser
4 Boatswain
3 Coxswain
2 Able Seaman
1 Seaman
0 Landsman
6 Master
5 Purser
4 Boatswain
3 Coxswain
2 Able Seaman
1 Seaman
0 Landsman
Alright, here is a related question- who qualifies to be 1st/2nd/3rd officer, are they department heads in addition to being in the chain of command, and what pay do they receive?
Traditionally, the Shipmaster (Captain), the Master's Mate (Chief/1st Officer), and the 2nd* & 3rd Officers* are all Licensed Officers in the Deck Department. They are positions not ranks. Aside from seniority in the chain of command, each one generally stood a watch as an Officer of the Deck while the ship was underway, while the Captain/Master was a day-shift officer (but always on call, if needed). Additionally, the 1st, 2nd, and 3rd Officers also were generally assigned the oversight of particular general ship-wide responsibilities within the deck department.* - Note that the 2nd Officer is sometime known as the 1st Lieutenant, and the 3rd Officer is sometimes known as the 2nd Lieutenant. A 4th Officer (if any) might be the "3rd Lieutenant", and would be a general "learning officer" or "Assistant 3rd Officer".The Engineering Department had the comparable structure of licensed engineering officers: Chief Engineer, 1st (Asst.) Engineer, 2nd (Asst.) Engineer, 3rd (Asst.) Engineer, with comparable Engineering watch-standing duties, and respective particular oversight of particular engineering-wide responsibilities. For Traveller, those oversight-responsibilities might be Jump Drive, Power Plant/Life Support, and Maneuver Drive, for example).
The above, of course, would be for a larger vessel with a fairly large crew, justifying individual departments and respective overseeing officers. A smaller vessel (such as a Free Trader), would likely combine everything under a single "department", with the 1st, 2nd, and 3rd Officers being expected to entirely oversee a particular set of duties (e.g. 1st Officer= Pilot/Nav, 2nd Officer= Engineering, 3rd Officer=SensOps/Commo, 4th Officer= Steward/Medic, etc).
So you believe the functional rank/position would still be there on minimal commercial crews, even if they aren't formal supervisors or watch officers?
For a small ship, each section might be a department of one person who is entirely responsible for that function on the ship, as well as holding a particular level of authority in the chain of command (1st/2nd/3rd Officer, etc).Each section still gets a Chief Engineer, Chief Steward, Senior Pilot, etc. (separate from the deck officers) who do the actual admin/leadership?
Not sure if I have a good answer for this one.And again, what is the compensation for being a deck officer?
Okay, logical- I'm trying to tie in the merchant ranks in the game to functions on a ship.
So you believe the functional rank/position would still be there on minimal commercial crews, even if they aren't formal supervisors or watch officers?
Each section still gets a Chief Engineer, Chief Steward, Senior Pilot, etc. (separate from the deck officers) who do the actual admin/leadership?
And again, what is the compensation for being a deck officer?
How does a single Scout stand three watches?
There may be a threshold of reliability for some machinery, so it can operate unsupervised, unless you mandate virtual crewing.
How does a single Scout stand three watches?
There may be a threshold of reliability for some machinery, so it can operate unsupervised, unless you mandate virtual crewing.
My answer for the scout was always 20 ton bridge = massive automation.
20% of the ship or 10x the normal ratio.
Free Trader or other 200 ton ships is 5x, hence again a 4-5 man crew can work.
Well, why does anyone need to be on the bridge? A ship in space is goig to keep on keeping on without anyone at the controls.
I take it that scouts and private ships like yachts san do this, but that regulations for anyone running paid passenger service require crew members on duty at all times.