... anything other than TCS battles, ignoring, as it does, such important features as logistics and the reluctance of people to commit suicide.
A criticism that can be leveled at most games without a campaign element. It is the nature of tournament games, not a reflection on either High Guard or the gamers that entered expecting to fight to the death. Of course TCS rectifies this by including campaign elements, meaning concepts like force preservation, repairs, patience and fuel logistics play a major roll.
Alegedly. However we don't have the fleet that apparently utilizes this and alegedly no engagements got to the point this was needed (IIRC it was claimed by Lenat years after the event). I will also add that it is fairly common practise in the real world to destroy good combat equipment if its on-going survival may compromise your forces. For example the US do it in Iraq after Iraqi retreats leave behind loaned heavy equipment.(It was Eurisko that had wounded ships self-destruct for the sake of a tactical advantage, wasn't it?)
There is a good arguement for lifeboats in here somewhere. Perhaps another day.
It is consistent. You are applying a view on this one piece of text that the authors did not intend the entire background to be limited to.Game balance is irrelevant to setting verisimilitude. I'm not interested in fighting TCS battles; I'm interested in a self-consistent background.
Adopting BRs only is clearly less rich than an OTU with both BRs and BBs.And what's less rich about an OTU with battletenders instead of battleships?
The point I am making is if BRs are 8 times better than BBs, you would have an OTU without BBs. That they are not better, is consistent with an OTU that has both. If I followed your logic I would be holding Fighting Ships up as evidence BRs do not exist. Numerous ships detailed over 50 kton, 3 CVs, 3 BBs, 1 monitor and no BRs. Do BRs exist in the OTU, undoubtedly yes. Are they overwhelmingly better than the vessels the authorial voice took the time to detail in Fighting Ships, I suspect not. On par perhaps, but don't believe all the hype you read.
I like BRs, they provide variety, options, alternative tactics, interesting conversations and differing strategic advantages. I do not for one moment believe they are inherently superior to BBs, but they do offer interesting options that can lead to tactical and strategic advantage. Both BRs and BBs offer depth and add rich detail to the OTU.
Also true. I'm happy to concede the rules have flaws as does the color text that implies oddities that do not gell with other known 'facts'. Color text however, has the advantage of only having to represent one version of the truth. The authorial voice does not have to be constrained. Neither do free thinking gamers.That's probably true, since I realize that game rules inescapably distorts "reality" to a greater or lesser degree simply because they are simplified for the sake of gamability. For example, the cost of a missile bay ought to include the cost of the logistical train needed to keep it supplied with missiles, but the rules do not account for that.