Over the years we have had a lot of roleplaying & as a result a lot of bizarro stuff. There was the DnD thief with wings and a penchant for divebombing enemies with an outstretched longsword, ususally causing more damage to himself (his second trick was to scout ahead, annoy the enemy & get them to chase him into the of unsuspecting arms of the rest of the party - cue much screaming when a level-draining spectre could keep up with him). And I have lost count of the amount of times my Travellers have crashed their ship into a planet.
But comic deaths ...
In TNE the classic was the jailed accountant who had a specially made heavy armored briefcase which he could hide behind. While escaping from his imprisonment his tragically low DEX meant that he fell out of a first floor window (that means second floor to you Yanks), the briefcase overbalanced him, he took the first part of the damage to his head, and then the second part, and then the third. One dead accountant and three (other)players peeing themselves with laughter ...
The clincher for us though has to be the same player though, in an Ars Magica campaign (punctuated by horror, realism and bar-room brawls). Fighting the nasties on the second (third) floor of a tower and losing, his powerful hedge wizard decides that defence is the best option. He casts a rampart of earth spell, hoping to create an impenetrable wall between his party of 6 and their foes. This works for two rounds, and then the whole tower - not built to withstand the weight - collapses, killing enemies and friends alike. The result - the wizard survives, as does one NPC servant. Cue Mr Accountant's player laughing and three non-plussed players with no need to dig graves!
Which all goes to show, if you ain't doing it wrong you ain't doing it right ...
But comic deaths ...
In TNE the classic was the jailed accountant who had a specially made heavy armored briefcase which he could hide behind. While escaping from his imprisonment his tragically low DEX meant that he fell out of a first floor window (that means second floor to you Yanks), the briefcase overbalanced him, he took the first part of the damage to his head, and then the second part, and then the third. One dead accountant and three (other)players peeing themselves with laughter ...
![Big grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)
![Big grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)
![Big grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)
![Mad :mad: :mad:](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png)
The clincher for us though has to be the same player though, in an Ars Magica campaign (punctuated by horror, realism and bar-room brawls). Fighting the nasties on the second (third) floor of a tower and losing, his powerful hedge wizard decides that defence is the best option. He casts a rampart of earth spell, hoping to create an impenetrable wall between his party of 6 and their foes. This works for two rounds, and then the whole tower - not built to withstand the weight - collapses, killing enemies and friends alike. The result - the wizard survives, as does one NPC servant. Cue Mr Accountant's player laughing and three non-plussed players with no need to dig graves!
![Mad :mad: :mad:](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png)
![Mad :mad: :mad:](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png)
![Mad :mad: :mad:](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png)
![Big grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)
Which all goes to show, if you ain't doing it wrong you ain't doing it right ...