I've seen both versions in playtest, and I don't see how this can be achieved.
While the systems are superficially similar, as soon as you get into the detail, it is apparent they are diverging at an ever increasing rate.
As this was one of the big ideas when MGT was announced, what is going wrong? Are the design teams talking about where they are taking their respective versions?
While the systems are superficially similar, as soon as you get into the detail, it is apparent they are diverging at an ever increasing rate.
As this was one of the big ideas when MGT was announced, what is going wrong? Are the design teams talking about where they are taking their respective versions?