Condottiere
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Letters of marque directed against Imperium targets probably have to be counter signed by the subsector or Sector Duke.
Letters of marque directed against Imperium targets probably have to be counter signed by the subsector or Sector Duke.
Letters of marque directed against Imperium targets probably have to be counter signed by the subsector or Sector Duke.
All the answers can be found in the Tradewar scenario in the Traveller Adventure. There is so much written that I can't cut and paste it under fair use policy.
Short version - the rules have been agreed for a long long time and as long as the war is conducted according to those rules the Imperium will be unlikely to intervene.
So long as the dispute doesn't hurt 'civilians' or affect the local economy too much (taxes are still being paid) the Imperium will turn a blind eye.
Yeah, p108. To quote just one element on the origins:
"The experience of the Long Night established the principle that tradewar that escalated to violence needed some controls; the result is a fairly well established set of unwrirten restrictions on tradewar, generally adhered to by all parties, which both control tradewar's excesses and lend it an air of legitimacy."
Given the relatively covert nature of the actions in a tradewar, there's almost boundless scope for PC involvement, hence it's inclusion in TTA one concludes.
Still, I'm vexed by the use of corsairs, and think more work needs to be done to explain their tactics and approaches to targets/victims between jump points and worlds before or following jump...
If this is accepted behaviour by corporations & nobles, does that mean the 3I accepts piracy?
Or would there be rules to protect third parties and the innocent?
Would it be a larger scale version of nobles dueling?
What's the impact threshold for the IN stepping in & shutting down a corsair campaign?
Note that the Imperial Rules of War preclude (1) general Civilian Bombing, (2) Use of CBR weapons against surface targets (tho' space is a gray zone), (3) destroying the means of life support.
From Library Data, Imperial Encyclopedia (MT) page 28:
Imperial Rules of War: (…)Unlike the above rules, one prohibition is clear and firm throughout the Imperium: use or possession of nuclear weapons, if discovered, and regardless of size and type.
So, the use or possession of nuclear wweapons is fully forbidden in IRW, and space is not an exception (as stated learly in MT:HT page 44 when it is told that starmercs began to carry nuclear tipped missiles when they thought the Imperium was death and their laws didn't apply anymore).
So, the use or possession of nuclear wweapons is fully forbidden in IRW, and space is not an exception (as stated learly in MT:HT page 44 when it is told that starmercs began to carry nuclear tipped missiles when they thought the Imperium was death and their laws didn't apply anymore).
And yet we have evidence of a megacorporation using a nuke during the Traveller Adventure and getting away with it.
We also have planets within the Imperium that fight nuclear wars and blast themselves back to the stone age - so the Imperium doesn't prohibit planetary governments from owning nuclear weapons.
Boy, that sure puts a (ahem) damper on the bomb pumped X-ray laser missiles in TNE.
It also negates one of the most effective space combat tools available in High Guard. We talk a lot about the queen, the spinal Meson Gun, but the nuclear missile is the real workhorse.
Boy, that sure puts a (ahem) damper on the bomb pumped X-ray laser missiles in TNE.
It also negates one of the most effective space combat tools available in High Guard. We talk a lot about the queen, the spinal Meson Gun, but the nuclear missile is the real workhorse.
So do the Imperial ROW apply to the Imperium, or is the rule of thumb that only Imperial ships would be equipped with nuclear missiles?
Does the Imperium limit civilian ownership of things like Meson screens?
Boy, that sure puts a (ahem) damper on the bomb pumped X-ray laser missiles in TNE.
It also negates one of the most effective space combat tools available in High Guard. We talk a lot about the queen, the spinal Meson Gun, but the nuclear missile is the real workhorse.
Boy, that sure puts a (ahem) damper on the bomb pumped X-ray laser missiles in TNE.
It also negates one of the most effective space combat tools available in High Guard. We talk a lot about the queen, the spinal Meson Gun, but the nuclear missile is the real workhorse.
From Library Data (referee’s Introduction), Imperial Encyclopedia (MT) page 49:
Imperial Rules of War: While the Imperial Rules of War strictly forbid the use of nuclear weapons by local combatants, the Imperium does retain the right to use such weapons himself
So do the Imperial ROW apply to the Imperium, or is the rule of thumb that only Imperial ships would be equipped with nuclear missiles?
The use of nukes on a planet has an impact (sic) orders of magnitude greater that one would have in the cold heartless depths of space. It'd make sense that they're available for use by navies. It's not different to owning a firearm terrestrially: you can have it, but you just can't indiscriminately shoot people with it.
Nukes.. No for civilian ships... Planetary Navies can and do have them, so pirates can get their hands on them.. but they often opt not to because if they used them.. then the Navy goes all medieval on them.. that is, Active Fleets from the Sector are Brought in...
Also for Meson screens and Nuke Dampers... they are most likely restricted from non-military ships/crafts.Does the Imperium limit civilian ownership of things like Meson screens?
Mercs might get waivers when operating in full out war under Imperial Letters of Marque. As too with Huscarles.
TNE is based on a setting where no Imperium (and so no IRW) exist…