Casy,
I have read both and I am a regular reader of Monte Cooke's. I also (more than actually) suspect that he would agree with me on this. He states his design philosophy when discussing and giving advice on PrCs....and he makes a big point that one player or one path to character creation should not give an unfair advantage.
I do think that we are at somthing as a communication disconnect. I will do my part to rectify this:
I am not saying that for individual games a power imbalanced is a' priori bad. That is something best left up to the individual group and GM.
I am saying that having core rules generate imbalanced characters is very bad. In short the default should strive for numeric balance and the GM should adjust that has he or she sees fit. The reason it is so important is because you will have new GMs that will use the rules as written and be forced into untenable situations (because of power imbalance) that they lack the skill or experience to handle. This is unforgivable IMHO in any system.
GURPS: Traveller fits this criteria. T-20 does not.
-Polaris
				
			I have read both and I am a regular reader of Monte Cooke's. I also (more than actually) suspect that he would agree with me on this. He states his design philosophy when discussing and giving advice on PrCs....and he makes a big point that one player or one path to character creation should not give an unfair advantage.
I do think that we are at somthing as a communication disconnect. I will do my part to rectify this:
I am not saying that for individual games a power imbalanced is a' priori bad. That is something best left up to the individual group and GM.
I am saying that having core rules generate imbalanced characters is very bad. In short the default should strive for numeric balance and the GM should adjust that has he or she sees fit. The reason it is so important is because you will have new GMs that will use the rules as written and be forced into untenable situations (because of power imbalance) that they lack the skill or experience to handle. This is unforgivable IMHO in any system.
GURPS: Traveller fits this criteria. T-20 does not.
-Polaris
 
	 
 
		 
 
		