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Crewsicles - Or who's that trooper in the low berth?

Windows search on my CD rom turns up "Frozen Watch" in the following...

CT B05 Book 05 High Guard.pdf
CT A05 Adventure 05 Trillion Credit Squadron.pdf
CT M03 Module 03 Spinward Marches Campaign.pdf
CT S05 Supplement 05 Azhanti High Lightning.pdf
CT S12 Supplement 12 Forms & Charts.pdf
 
I can't see that system surviving the civil serpents, though.

"Pay someone for being frozen for 6 months? Promote him without doing anything too? Nonsense!!!"


I can see it very quickly going to something like "frozen time doesn't count for anything... no pay (except a "freezer bonus"), no promotion, and no time elapsed on the enlistment.


A really good Servicemen's Lobby could probably get "freezer time" to count half for all 3 though, and this is the best the budgeteers would allow, methinks.

LOL! Nice.:rofl:
 
I can see paying for someone to be in the frozen watch. You're paying him for the opportunities he or she is giving up. No beer. No girls / boys. No grav ball. No seeing the wife / kids. Just a long nap with the chance of "freezer burn" at the end. Not a good chance, but it's there. Some people might see being in the freezer as a sacrifice. Also, what about emergency low berths in a life boat? Not going to pay the survivors because all they've done is drift around frozen since their ship got blown out from under them?

I doubt any imperial bureaucracy would not count the time in low berth. They use a standard calender, not a local one adjusted to local rythyms. And there are probably slight variations in time experienced in hyper I am not sugggesting by the way that actual elapsed time varies by location / calender -- just pointing out how they ignore other measurements of time. It would be easier to just deal with standard elapsed time in everything the imperial bureaucracy does. As for promotions, there are plenty of places where you might as well be in a low berth in the military for all you're doing and others where you're busier than a one legged man in a stampede. That's the breaks.

Obviously no skills gained... but again, that's life.
:devil: OTOH, I think it is possible that crew in low berth could still possibly pick up some skills. As they enter the freezer, they put on the special helmet with audio or direct-to-memory-region hookup, and a working knowledge of spoken and written Zhodani is pumped into their brain while they sleep. Probably any skill that is mentally-based (e.g. Leader, Admin, Forward Observer, Navigation, Tactics) could be taught this way. Let's face it, in Low Berth, the brain hasn't got much else to do, except monitor autonomic functions. Why not make use of the time?

Cheers,

Bob W
 
From Bob Weaver:

OTOH, I think it is possible that crew in low berth could still possibly pick up some skills. As they enter the freezer, they put on the special helmet with audio or direct-to-memory-region hookup, and a working knowledge of spoken and written Zhodani is pumped into their brain while they sleep. Probably any skill that is mentally-based (e.g. Leader, Admin, Forward Observer, Navigation, Tactics) could be taught this way. Let's face it, in Low Berth, the brain hasn't got much else to do, except monitor autonomic functions. Why not make use of the time?

I don't think that it works like that. Correct me if I'm wrong, but isn't low berth cryo-sleep essentially suspended animation? That means zero brain activity, zero cellular activity, zero everything. You can't teach somebody something in that state, because unlike real sleep, you are totally non-functional - for all intents and purposes "dead".

Perhaps some small level of brain function is sustained (in the interests of preserving some form of neuro-chemical and neuro-electrical continuity) - but it's got to be really rudimentary.

In other words - you don't dream in cryo-sleep. You sleep and then you are revived, with no subjective time passed.
 
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