snrdg082102
SOC-14 1K
Morning all,
On the ct-starships forum Donald McKinney asked for comments associated with bomb-pumped lasers (BPL) found in TNE and the blog found on http://rockymountainnavy.wordpress....veller-high-guard-bomb-pumped-laser-missiles/
for inclusion as an optional missile type in HG.
The blog's author provides an example of how to handle the detonation of a BPL missile at long range.
I have to admit that my skill at using combat rules for any CT, actually all Traveller products, is pretty rotten and I need some help figuring out how energy weapons, lasers, and missiles DMs Allowed To Hit are applied.
Consolidated CT Errata v0.07 provides the following change concerning missile attacks:
Page 45, Missile Attack Table (omission): The list of modifiers says that energy weapons are not allowed at long range. This does not prohibit their use for missile battery defense, however. Remember, the +2 DM for their penetration is for attack; for defense against incoming missiles, they are the same as lasers.
The above rule change appears to indicate that the DMs Allowed To Hit are a target's anti-missile defenses.
Are the DMs Allowed To Hit for energy weapons, lasers, and missiles the targets attempt to knock out the incoming missiles?
On the ct-starships forum Donald McKinney asked for comments associated with bomb-pumped lasers (BPL) found in TNE and the blog found on http://rockymountainnavy.wordpress....veller-high-guard-bomb-pumped-laser-missiles/
for inclusion as an optional missile type in HG.
The blog's author provides an example of how to handle the detonation of a BPL missile at long range.
I have to admit that my skill at using combat rules for any CT, actually all Traveller products, is pretty rotten and I need some help figuring out how energy weapons, lasers, and missiles DMs Allowed To Hit are applied.
Consolidated CT Errata v0.07 provides the following change concerning missile attacks:
Page 45, Missile Attack Table (omission): The list of modifiers says that energy weapons are not allowed at long range. This does not prohibit their use for missile battery defense, however. Remember, the +2 DM for their penetration is for attack; for defense against incoming missiles, they are the same as lasers.
The above rule change appears to indicate that the DMs Allowed To Hit are a target's anti-missile defenses.
Are the DMs Allowed To Hit for energy weapons, lasers, and missiles the targets attempt to knock out the incoming missiles?