Originally posted by Supplement Four:
</font><blockquote>quote:</font><hr />Originally posted by tbeard1999:
1. You're absolutely correct to point out differences between your campaign and others. This keeps players from being surprised.
He may come play with us. I just wanted to make sure he knew what he was in for.
2. Re: Galactica. I hope you don't force male characters in your campaign to be as whiny, codependent, angst-filled and wimpy as those in Galactica.
Acutally, I think, and all my players think, that the new Galactica is the best science fiction show to ever hit the airwaves. Heck, it's probably the best TV show I've ever seen.
To say that we like the show is an understatement.</font>[/QUOTE]Well, it takes all kinds. You know, I really wanted to like the new Galactica. The retro-tech look appealed to me and I had high hopes.
But I got so tired of the pissy, whiny men that I started actively rooting for the Cylons by the end of the miniseries.
While the cliched butt-kicking chicks were tedious, at least some of them were good looking. And to be fair, if the men are gonna be as whiny, weak and feckless as Apollo & Co., then the women *have* to step up if the race is to survive. So although Starbuck in particular is a really cheap imitation of Ellen Ripley and Zoe Washburn, I cut the BG women some slack. I did enjoy Baltar, because he was (a) funny; and (b) the only weaselly, whiny male who was entertaining, rather than annoying.
Oh, and the War on Terror symbolism was (a) so heavy handed as to constitute symbolic overkill; (b) poorly analogized; (c) agonizingly predictable and (d) stupifyingly cliched.
Words are inadequate to describe my horror that Edward James Olmos turned into as much a wimp as the other BG sissies. To do this to Lt. Castillo -- a man who scared the heck out of Crockett and Tubbs -- is a crime against humanity.
And of course, let's not forget the SANCTIMONIOUSNESS and preachifying. Gack.
My favorite episonde to hate was the one where the Cylons could have been destroyed by a virus. At the last moment, the BG woosy-boys decided that it would be *immoral* to annihilate a bunch of machines that had murdered 99.999% of the human race.
People that pathetic don't deserve to live. Which is of course why I root for the Cylons.
To be fair, Jean-Wimp Picard did exactly the same thing with the Borg and did not get a well earned courtmartial and execution for treason. But at least Picard's perfidy was slightly surprising. Anyone with the IQ of a stale donut knew as soon as the plot point was disclosed that the BG whiny-boys would never pull the trigger. And of course, that they would bore us to *death* with sanctimonious moralizing.
Oh...and get a steadycam Ronald. That jittery camera thing is so NYPD Blue 1992. And you might ask Joss Whedon to show you how to write strong women who are not caricatures of men.
</font><blockquote>quote:</font><hr />3.I'm not sure I agree with your (apparent) inference that action, excitement and heroic adventures is somehow incompatible with "roleplaying" and "story". Both can be found in spades in a well-run Big Damn Heroes campaign (or "story" campaign). Similarly excrutiating boredom can be found in poorly-run campaigns, regardless of excitement level and regardless of their purported focus on "story".
Sure. I meant no slight to your game at all. I absolutely love the D6 Star Wars game, and when I run that, my players are Big Damn Heroes, larger than life, going in full throttle, Darth Vader on their heels, a Princess on their hip, swingin' across a chasm with 50 cloned sharpshooters blastin' at 'em.
Yep, that style of play is certainly fun. I'm not "downing" it at all. You might have read me wrong on that.
</font>[/QUOTE]Apparently so. Sorry about that.
It's just that, when it comes to Traveller, we take a more realistic, serious approach.
I wanted to make sure Kerry knew he wasn't in for Star Wars. It's more like Alien, Aliens, or Outland.
S4
I wouldn't think that Aliens would qualify for your type of game. It's a nonstop bughunt with awesome amounts of shooting...