Oh here's a "new" scout class for my storyline.
Enlistment: 10+
+1 Intel 10+
Edu 10+
Social 10+
(aww what the heck +1 for every stat above 10)
Survival 9+
+2 if endurance 10+
Reenlist 4+
3 skills per term
automatic skills:survival-1 Pilot-1
(edited by FT: this what you were going for: )
Code:Personal Development Service Skills 1 +1 str Air/raft 2 +1Dex Vacc Suit 3 +2Dex Mechanical 4 +1endur Electronics 5 +1intel Gun cmbt 6 Gun cmbt Gun Cmbt Advanced edu 8+ edu 1 Vehicle Medical 2 Mechanical Navigation 3 Electronic Engineering 4 Gun cmbt Computer 5 Gunnery Pilot 6 Gunnery Pilot
Thanks far trader