Supplement Four
SOC-14 5K
In a gaming environment where many (most?) gamers are used to characters having a skill for everything that they do, CT is different. It's a game where only the skills where the character excels is listed on the character sheet.
This fact hit me like a hammer between the eyes when I recently perused Supplement 4: Citizens of the Imperium. In the back, there is a chapter titled Heroes and Villains where some well known characters from film and literature are expressed in Traveller terms.
The very first one? Luke Skywalker, as he was when we first saw him in A New Hope.
I think this is an excellent example to show a player new to Traveller who can't quite get his head around the CT method of skills.
Take a look at Luke. He's got one skill! And, his stats are not that high or low.
When a player rolls up a character and then seems to be dissatisfied with him, you can look at him and say, "Well, he's a stronger character, skill-wise, than Luke Skywalker, and look at all that Luke did in Episode IV."
There's no weapon skills. He must have the Book 1 version where he's got them as default skills. Still, that's only Level-0, meaning no bonus to hit.
There's no acrobatic skill to swing across the chasm with a princess on his hip. That must have been a function of his DEX 9. Maybe Roll DEX or less on 2D. Use a +2 penalty DM for carrying the princess.
There's no vehicle skill for Luke's landspeeder. Again, this must be a default skill. Level-0. No bonus.
There's no Computer skill or Mechanical skill for cleaning and fixing up droids.
There's no Moisture Vaporator operation skills.
All that's listed* is where Luke, at this stage of his life, really excels. And, that is at piloting. He's got Pilot-2, and he can bullseye womprats in his T-16 while threading the needle in Beggar's Canyon.
*The text does say that Luke has Psi 11 with rudimentary training (that he must get on the Falcon from Obi-wan).
This fact hit me like a hammer between the eyes when I recently perused Supplement 4: Citizens of the Imperium. In the back, there is a chapter titled Heroes and Villains where some well known characters from film and literature are expressed in Traveller terms.
The very first one? Luke Skywalker, as he was when we first saw him in A New Hope.
Luke Skywalker - Young Farmboy - Age 22
797655
Pilot-2
I think this is an excellent example to show a player new to Traveller who can't quite get his head around the CT method of skills.
Take a look at Luke. He's got one skill! And, his stats are not that high or low.
When a player rolls up a character and then seems to be dissatisfied with him, you can look at him and say, "Well, he's a stronger character, skill-wise, than Luke Skywalker, and look at all that Luke did in Episode IV."
There's no weapon skills. He must have the Book 1 version where he's got them as default skills. Still, that's only Level-0, meaning no bonus to hit.
There's no acrobatic skill to swing across the chasm with a princess on his hip. That must have been a function of his DEX 9. Maybe Roll DEX or less on 2D. Use a +2 penalty DM for carrying the princess.
There's no vehicle skill for Luke's landspeeder. Again, this must be a default skill. Level-0. No bonus.
There's no Computer skill or Mechanical skill for cleaning and fixing up droids.
There's no Moisture Vaporator operation skills.
All that's listed* is where Luke, at this stage of his life, really excels. And, that is at piloting. He's got Pilot-2, and he can bullseye womprats in his T-16 while threading the needle in Beggar's Canyon.
The point: A Traveller character doesn't need a lot of skills or even high stats in order to be a hero--or even a fun character to play.
*The text does say that Luke has Psi 11 with rudimentary training (that he must get on the Falcon from Obi-wan).