To send a handful of Sloans against a Battle Rider is just madness. A Battle Rider is a Cap Ship and needs to be engaged by similar capital ships. Now 40 squ of 10 attack fighters with missiles could be sent to hit a Squ of Riders... Their job is to degrade their weapons and engines.
There is no Sloan sent against a Battle Rider, is just the imprevisibleness of jump arrival that puts it against several Battle Riders in the example.
In the example each side had 200 fighters (the Lurenti complement). Assuming they are the ones shown in SMC, they have each a factor 2 missile and a factor 2 laser (not specified if pulse or beam). See that neither of them can damage the BR (nukes will be stopped by the dampers and lasers by the armor).
See that for fighters being able to damage such a battlecruiser they must be able to be used as single battery in triple nuke misile turrets and have each of them a model 9 computer (at a cost of MCr 140 each). At lower TLs this computer cost may be lower, but I already said I was talking about the higher end of tecnology, as in lower TLs, due to lower armor and computer costs, fighters are more effective, and so escorts more needed.
And with that, each such battery (at a cost of MCr 1400 only in computers) will hit on a 8+ (2+, -6 due to agility, +1 due to size), penetrate dampers (once active defenses, so sandcasters, beams and repulsor have been overcome) on a 10+, and then will somewhat wear down the ship on a 9- in damage.
Meanwhile, the BRs own weaponry will fire, its 12 missile bays hitting on a 10+ (2+, -6 for agility, -2 for size), but each hit will be one fighter down (due to criticals), and so a squadron reduced to 8 rated battery...
What the job of the Sloan is not out front but to protect the capital ships and cruisers from such attacks of fighters/attack craft. 4-6 Sloans or other class Escort per Cap/Cru and they often surround to the sides and behind.
How many fighters may the Sloans stop for the same reasons, if they can really be a threat?
Now if you have one Cruisers lacking escorts, why not send a pack of 20 Sloans? each Sloan as 2 factor 9 missile bats, 3 factor 9 laser bats... each targeting the Cruiser with 40 factor 9 nukes missile bats and 60 factor 9 laser bat attack.... yes the Sloans will get hurt by the big ship, but they will hurt him as well. But again this is not what the Sloan was built to do. They were to give covering fire targeting the smaller ships/craft attacking to degrade a larger ship's capacities.
Again, in campaign game it's not likely you find a cruiser alone (unless again arriving after jump due to the intrinsic lack of coordination of arrivals), as you are to have the 20 Sloans toguether, but even in that case, again, you're likely to lose some Sloans and have the cruiser fleeing with damage, just to be repaired while your escorts have to be rebuilt.