Any good product that leads others to enjoy and want to play is the best
IF Mongoose Traveller brings in new players which in turn helps keep the game concept of Traveller alive. I say yes, please continue.
I had the same initial difficulty with BattleTech Players when trying to introduce MechWarrior: Darkage (Combat dial by WizKids, LLC) at conventions.
I would have to often remind them that they were the 5,000 and dying group. (A bit blunt but got their attention when needed.)
They had problems getting players to play when product was not always available or readily available for the new player to buy. Nothing like getting some one excited about a game that when they go out to purchase it in the store they are told: We don't carry that, That is out of print, Sorry you will have to special order it because its not that common.
They did not like the scale of the figures as compared to the old scale. Representation, I would say. Kind of like playing SFB with miniatures. If you did it to scale of the figures then you would need a basket ball court just to play on one board.
They did not like the paint jobs. Easy, repaint them to your choice. Official if you don't mess with the dial for official games, we encourage it. If you don't play the official game then you got a lot more figures to play with, modify and they don't weigh as much as the lead ones.
The point is the same about MgT. Get them hooked. Show them the depth of the history of the game. Show them how to create worlds, ships, scenarios.
Let them dream and make the play the game.
MgT is the same way as my example of BattleTech versus MechWarriorark Age.
Same universe, same concepts, some things are updated, some things are reprinted and somethings are just new.
But, nowhere in the MgT rules do I see this written
You MUST PLAY exactly as the rules are written.
I don't even see an organized play or tournament rules where you are required to play, generate or design exactly by the rules.
Just my opinon, professionally and personally.
Dave Chase
IF Mongoose Traveller brings in new players which in turn helps keep the game concept of Traveller alive. I say yes, please continue.
I had the same initial difficulty with BattleTech Players when trying to introduce MechWarrior: Darkage (Combat dial by WizKids, LLC) at conventions.
I would have to often remind them that they were the 5,000 and dying group. (A bit blunt but got their attention when needed.)
They had problems getting players to play when product was not always available or readily available for the new player to buy. Nothing like getting some one excited about a game that when they go out to purchase it in the store they are told: We don't carry that, That is out of print, Sorry you will have to special order it because its not that common.
They did not like the scale of the figures as compared to the old scale. Representation, I would say. Kind of like playing SFB with miniatures. If you did it to scale of the figures then you would need a basket ball court just to play on one board.
They did not like the paint jobs. Easy, repaint them to your choice. Official if you don't mess with the dial for official games, we encourage it. If you don't play the official game then you got a lot more figures to play with, modify and they don't weigh as much as the lead ones.
The point is the same about MgT. Get them hooked. Show them the depth of the history of the game. Show them how to create worlds, ships, scenarios.
Let them dream and make the play the game.
MgT is the same way as my example of BattleTech versus MechWarriorark Age.
Same universe, same concepts, some things are updated, some things are reprinted and somethings are just new.
But, nowhere in the MgT rules do I see this written
You MUST PLAY exactly as the rules are written.
I don't even see an organized play or tournament rules where you are required to play, generate or design exactly by the rules.
Just my opinon, professionally and personally.
Dave Chase