Originally posted by Supplement Four:
Well, it's not quite advanced chargen, but the two tweaks imposed in MT (Special Duty roll & additional skill if roll high) turn out characters comparable (in terms of number of skills) to those created using the 1-yr advanced method.
Another thing I used to do (and since have stopped) is to give characters going through chargen a chance at additional skills when they roll on the aging table.
Whatever the roll is on the aging table, make that roll again. If successful, the character gets an additional skill for the term.
You can give a character one roll when he rolls on the table, or you can give that character an extra chance for a skill each time he rolls against an aged stat (three extra tries for a skill if the character rolls on the aging table for his STR, DEX, and END to go down).
The thought here is: The character may loose a stat point, but getting older also means getting wiser and obtaining more knowledge and expertise (a skill).
When I used this rule, I used the same roll for both. For example, if a charcter needs to roll 8+ or his STR is reduced a point, then the roll to see if he gets a new skill is also 8+.
Again, this option is described in the pdf doc in my sig.
-S4