Originally posted by Theo D Lite:
Have you ever administered an earthworks contract? The establishment of the buildings would as you correctly point out be very quick for a class E port but the creation of the landing field, the removal of deliterious materials etc would take some time. Tha actual amount of time depending on the materials and plant in use, the size of the field, the suitability of the terrain in topographical terms (i.e is is basically level or is there to be major cut and fill).
I suppose tech-level will influence this process significantly. If I pick a spot with the right underlying geogeny/geology, I should be able to make this process easier.
Do we know that at TL-12 there isn't some way to use grav-tech to hard pack the first 4 feet of any medium (rock or dirt) into diamong like hardness? If there is, you can create a very tough top layer. There may be invasive microbots, nanorobots, or some other sort of technology (think a massive ultrasound unit that busts everything up into dust even under the surface, much like how they wipe out kidney stones) that can prep the ground some number of feet down under this conjectural hard-coat.
I suppose one of the main annoyances for a port would be either concerns of geological activity (building along a stick-slip fault or even a consuming plate margin is probably a bad idea). The other aspects would be things like "how many rocks are going to try to thrust up through the pad this month?" (see the ultrasonic preparation of the first few feet of rock as nothing but dust, perhaps then with a binder chemical applied).
Locating on a hill isn't a bad idea for groundwater reasons, but it might significantly suck for wind-shear. Hills might either be more or less defensible than valleys and low lying areas depending on tech level of the foes - if you've got neobarbs, defending a hill is great. If you're looking at mid-tech threats, being in a bowl with your point defense and AP grid setup on rises around it might actually be better.
Wherever you are, you'll have short term concerns and long term concerns. If the base is temporary, the longer term ones might get short shrift.
Short Term Concerns:
- Security for staff and equipment
- Getting enough pad space build and parking space to facilitate further operations
- Time to readiness (not sure if this is a requirement or not, but might be in temporary military ports) for operations
- Disruptions to local traffic patterns (if the planet is already occupied)
- Local laws or environmental concerns
- Management of:
* waste materials
* hydrology/hydrosphere (water)
* wind
* atmosphere (other sorts of threats like contaminants, exotic, etc)
* geology/tectonics/etc
* food and other logistics for occupants
* communications
* surveillance of the area on the ground and any pertinent spacial or atmospheric approaches
Medium To Long Term Concerns:
- Maintainability
- Design for Growth
- Interactions with local populace (laws, lobby groups, people who wnat to take advantage of the port or don't want it at all, etc)
- Customs and Excise
- Immigration/Emigration
- Extrality issues
- Greater throughput without compromising security
- Management of:
* waste materials
* hydrology/hydrosphere (water)
* wind
* atmosphere (other sorts of threats like contaminants, exotic, etc)
* geology/tectonics/etc
* food and other logistics for occupants
* food, lodging, other facilities for visitors/users
* communications
* surveillance of air and space and land
* surveillance of visitors
- Establishing and controlling air and orbital traffic on a bigger scale
That's some early thoughts.