BackworldTraveller
SOC-13
Cyber technology could allow the Traveller to expand their senses:
What do you use and how do you assign appropriate DMs
- Neural Comms developments could give you the ability to "Listen" to Radio Waves generally not just those that match the comms filter (I recall hearing of a person who picked up radio transmissions using nothing more than a tooth-filling that had contact with a nerve! That may be an urban myth but isn't totally implausible given what we know of the brains ability to learn and pattern match)
- Geiger Counters could allow you to "Smell" radiation before it killed you (Some of the Chernobyl firefighters reckoned they could "Taste" it - but it was a bit late by then)
- EM probes could allow you to "Feel" magnetic and electric fields
- Cyber Eyes allow moves to IR or night-vision - but adding light-polarisation (a la bees) might give a new perspective on stuff...You could see stress patterns in some plastics (for instance).
- High Tech bugs have bioscan abilities. Could these enhance "Smell"?
- Would implanting a chronometer give a character a better time sense?
- Would implanting an inertial tracker benefit their Navigation Skill?
What do you use and how do you assign appropriate DMs