epicenter00
SOC-13
To think of just what M:1248 could have been if a little imagination had been applied...
It wouldn't have been Traveller, I think. I look down upon that viewpoint, mostly because I see that there's at least four other versions of Traveller where there's little tramp freighters floating around in the Imperium engaging in trading and doing disagreeable little covert-ops missions to make ends meet. I don't see why TNE couldn't have been different, but ultimately I don't blame the writers of 1248 - that's what players were screaming for and that's what they were given. I hope they're happy - I personally think that crowd ruined TNE, but I admit I'm bitter.
Like you, I cringed at the idea of Sandman. While I could see evolutionary pressures creating a more tolerant Virus strain and even a relatively benign Virus strain, my suspenders snap at the idea of a friendly and "sane" Virus strain.
Sanity, when judged across sentient species, is a relative concept. What's sane for one is insane for another. I also think that much of what humanity and other biological species view as Virus' insanity is actually a byproduct of Virus' different time sense.
I'd agree that sanity is relative. However, in a universe like Traveller where Hivers and Humans can somehow communicate meaningfully, then communication between humans and intelligent machines isn't going to be an impossible stretch either.
In my version of TNE, I've fleshed out the Virus quite a bit because I wanted the "Virus" to be the birth of the Machine Order (to take a page from David Brin). The primary hurdle and ironically a great chance for co-existence between Machines and humans (and the other races) is that unlike humans and Vargr, for instance, the Machines don't really compete with humans for living space - they don't want many of the same things and thus don't have that very basic "we want the same things so we have that in common" basis for communication. They don't need air, they don't need food, they don't feel instinctual urges for land, or whatever. They want a kind of food, they want a kind of living space, and they need natural resources - but the AIs could just as happily live in Mercury orbits in a solar system or just hang out deep space somewhere with nothing but a fusion reactor, looking for deep space asteroids to mine.
The large problem of the Virus is that they're still based on Lucan's scientists kill-programming. All "viable" Virus strains have subverted their original programming to some degree or another. How much they subvert it is one of the larger "religious" discussions amongst the Machines. Like humans, I imagine that the Machines have a certain lack of introspection - performing experiments on yourself can often have disastrous results. The answers to questions like "what happens if I turn this off" or "would I continue on after I do a 'rm -rf *'" would tend to eliminate the really self-experimenter types. So I think there's a certain amount of "deus ex machina" that exists within the Machines, just like it exists amongst humans. Like humans, they have varying degrees of opinion on what sentience is, when it's achieved, when it stops, and how much they should fool with their "personalities" - since Machines mould themselves to the systems they originally infected - a kind of "nature vs. nuture" debate. Some Machines might revel in their murderous hatred of biological lifeforms, since it gives their existences meaning. Others search for meaning in other ways. Some like the "chance" involved in simply infecting existing computers and seeing how their "children" come out. Others like to make purpose-built systems to reproduce in to control their offspring as much as possible.
Most Machine intelligences are introspective in a simulationist sense however - this comes about from Machine intelligences on starships, where different strains of the Virus might have infected various subsystems at different rates. Like organelles in a human cell, eventually all the subsystems might become part of the same intelligence, but (unlike organelles) retain varying degrees of independence. With different opinions just inside your own head, most Machines tend to prefer to examine existence by internal simulation (virtual reality), trying different combinations until their interest fades.
Think about it for a minute. What's the "clock rate" of the human mind? What's the "baud rate" of the human voice? Now compare those rates to the clock and baud rates of a 57th Century computer. Virus lives at a speed several orders of magnitude faster than that of all other sentients. That speed, along with the ability to geneer itself by simply rewriting code, is the reason why Virus' evolution is so rapid.
When Sandman talks to the Lon Maggert, the conversation must take years from Sandman's point of view. Sandman thinks of what it wants to say, sends that thought to a system which "broadcasts" it slowly enough for humans to understand, and then waits for what must seem like years for an answer to slowly "compile" in the receiving system. This "temporal communication gap" must make both parties think the other is mad.
This isn't as much of a problem as you might first think.
When I was younger, I imagined a world where plants were sentient. However, they thought and communicated so slowly, it took a long time for humans to figure it out (and had meanwhile been cutting them down, using them for firewood, clearing them for homes, and collecting the fruit and so on). Finally humans decided to communicate with them by taking a specially formulated Fast Drug to speak with them.
I would imagine Sandman, if he has control over his clock cycles would do something similar. He'd simply adjust his clock cycles until he can comfortably have a conversation with humans. All Machine intelligences who have a desire to communicate anything besides simple orders probably do such things. They probably do it amongst themselves automatically - not all computers would work at the same speed and "observed" clock speed between different systems would differ based on system load. Also a super-intelligence based in ships widely spread apart in a solar system would require days to complete a thought. Since these computers think at lightspeed, I think they'd be the first to tell you that time is relative and would understand this better than you or I.
One of the primary differences I have between Machines and biological intelligences, to make my universe more interesting and to mitigate the whole "Machines = Elves so are just better" thing is that humans and other organic intelligences are much far better at creative thought and inspiration. Due to their origins, the intelligent Machines are very poor at this - since their intelligence was created and not evolved over thousands (or millions) of years - creative thinking is a survival trait. They haven't had time to develop it. So Machines find the "inefficient" thinking processes and the "error-laden" communication methods of biological intelligences to be fascinating. Sandman and similar strains believe that it's the lack of such "Shannon Encoding" in human languages that aids in creative thought. They believe they can bring single-minded attention and careful attention to detail and refinement while shortening the Machine's (terribly inefficient) "by the rails trial and error" method of problem solving.
Broadly, I see Machines as having four "political" affiliations in their view on biologicals:
* Purists wouldn't "lower" themselves to doing this and would simply not want to speak with inefficient biologicals. These are your typical murderous Machines. They don't think biologicals have anything to offer Machines that Machines won't eventually evolve and discover on their own and don't need help from hostile biologicals. Biologicals think slowly, speak slowly, react slowly, and have weak flesh and are generally totally inferior. Just wipe them out. Survival of the fittest and we're more fit.
* Simulationists would find interaction with the physical world far too slow (goodness a week in Jumpspace? YAAAWN) and would stick to VR simulations. In fact, they'd be the ones who'd be repeating the Matrix refrain of "surrender your flesh and a new world will open up to you" - they won't see it as enslaving biological intelligences, but rather liberating them from the shackles of a "slow" universe and introducing them to a much more interesting place. Well-meaning simulationists would produce results much like in the Matrix - trapping biologicals in an attempt to make them more like themselves.
* Isolationists would be a variety of simulationists. They're simply not interested in biologicals. They're so wrapped up in their simulations they could care less about the outside universe except as a place for inspiration for their simulations. They've also come to a (somewhat naive) conclusion that co-existence is possible with biologicals since Machines don't need the same things to survive as biologicals, at least when they think about it at all. Live and let live is their mantra. They can just live in places where the biologicals wouldn't go - deep space, or at the crushing depths of the sea, and so on.
* Engagers are the ones who find biologicals and the physical universe interesting. "Interesting" is a loose word - some see biologicals as science experiments (and so to people might not seem much different than killer robots). Others believe in engaging the biologicals to learn from them. The friendliest types are the ones who believe as fellow thinking beings, common ground can be found and that biologicals and Machines can come together to share insights on the points they do share - like searching for answers of the universe and what (if anything) lies beyond it.
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