• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

Firefly characters in MGT terms...

I like this very much - the idea from the series was that she was naturally very gifted, and from that, they took her to the program. As I remember, River was a good dancer/shot too.

Which implies Simon would also have high mental stats, possibly physical stats. Hmm...
Eugenics in the 'Verse, perhaps? Wouldn't put it past the Alliance ...
 
I'd suggest that if you want to play Firefly, you get the serenity RPG. If you still want to do it all within Traveller, you'll have lots of useful shiny bits like the traits, skills and attributes of all the characters, deck plans for Serenity, Alliance patrol boats and much much more.

You may have missed out on the rpg.drivethrustuff.com Haiti bundle which had numerous items for just $20, including the Serenity RPG PDF.
I like this very much - the idea from the series was that she was naturally very gifted, and from that, they took her to the program. As I remember, River was a good dancer/shot too.

Which implies Simon would also have high mental stats, possibly physical stats. Hmm...
From the book:
Stats are Agility, Strength, Vitality, Alertness, Intelligence, Willpower
Each attribute value correlates to a die or dice: d4, d6, d8 and so on. The game mechanics are obviously different from Traveller but the range of attribute values is fairly similar to Traveller characteristics.
Simon: 6668C8
River: C686(C+2)8
Among other things, River has Performance, dance d6; Unarmed combat, martial Arts d12; Guns, pistol d10
So the good dancer/shot is a combination of high agility and skill.

I believe it is indicated that River enjoyed dance before entering the program. For other skills, like combat skills, (to me) she clearly didn't obtain it in any method resembling a Traveller career. Maybe more like a College or Psi institute where the emphasis is on learning things (and brainwashing) and not an actual career field. It is also unclear as to how much actual training/education she has and whether some of her skills/abilities more closely resemble augmentations. Perhaps the cutting done on her brain turned it into a type of biological wafer jack and certain skills are implanted directly into her memory?
 
Last edited:
My two cents for Firefly character stats:


Stats (all): All at maximum peak level for each specific character.

Stats (River Tam): PSI off the chart.


Skills (all): Win 6, Not die 6, Come out on Top 6, Do that thing no one else could do before 6, Shoot things with Gun 6, Hit things 6.

Skills (Mal Reynolds): Be a murdering hypocritical jackass 6, Honor -6, Violate the rules of Duels 6, Convince audience that he is really a nice guy 6, Acting like a proper Free Trader Captain 0.

Skills (Inara Serra): Prostitute 6, Convince audience she isn't a prostitute 6, Meaningless insights into life and the universe 6, Look real smart when spouting the former 6.

Skills (River Tam): Worse acting in ages 6, Use any and all psionic power 6, Spouting nonsense in undecipherable Australian accent 6.

Skills (Zoe & Hoban Washburne): Making interacial marriage work 6, Looking cool while doing the former 6.


Equipment: Whatever they need, when they need it; unless dramatic tension is in the order of the day.

Contacts: Whatever is needed in the episode

Allies: Whatever is needed in the episode

Rivals: Whatever is needed in the episode

Enemies: Whatever is needed in the episode


The Firefly

Hull: Simultaneously big and small enough to fit whatever the plot requires.

Armor: enough to never blow up.

Thurst rating: Speed of Plot.

Fuel: Phlebotianized Handwavium.

Weeks of Operation: Until the series gets cancelled.


Also, the skills most NPCs in the series have. Not all of them will have the full list.

Die 6
Fail to kill main character 6
Looking like a poncy git in ridiculous clothes 6
Looking like Imperials from Star Wars 3
Being total asswipes to make the main characters look good 6
Fail to generate any simpathy with the audience 6


Finally, the series has its own skills.

Fail to be a good Sci-Fi series 6
Generate Rabid Fandom 6
Demonstrate American Civil War fetish 6
Rip off Traveller RPG 6
Annoy humans with country music 6
Show less than passable CGI 6


Jokes aside; I think adapting movie or tv series as NPCs is a terrible idea. Thronly rule that defines them is that they break all rules. Trying to fit them into a structured system as an RPG and expect them to be what they were in the movie/series is impossible.

The crew of the Firefly would not last a week in the OTU.

I take it you didn't like it.:)
 
Back
Top