So my campaign is a Scout service campaign, Milieu 0, and the players are exploring into a sector where there is another leftover empire from the fall of the Rule of Man. No worries. However I don't want all my adventures to be about this new empire, I want they also to be about exploration and recontacting lost worlds. So I've written quite a few adventures, but am looking for filler adventures as well. As a result I'm looking around everywhere at published adventures, all systems and all sources.
I'm noticing a severe lack of adventures around first contact, exploration etc that don't require some element of charted space and known planets and systems etc. With the exception of the pieces that come in the Deepnight Revelation series of books. Is there really a lack of such an obvious pure new world and new species contact adventures, or can I just not find the wood for the trees?
I'm noticing a severe lack of adventures around first contact, exploration etc that don't require some element of charted space and known planets and systems etc. With the exception of the pieces that come in the Deepnight Revelation series of books. Is there really a lack of such an obvious pure new world and new species contact adventures, or can I just not find the wood for the trees?