Here's an example of the kind of Megatraveller campaign I would like to run, but don't have enthusiastic players for:
Setting: A Lab Ship wandering the unexplored civilizations of alien space.
The Leader: A 12-term noble, quite addicted to anagathics, who is attempting to seek out new sources of anagathic raw materials. He has some hopes of establishing a new pharmaceutical company. Frequently engages in cutlass duels for the most trivial of reasons.
The Engineer: A 12-term scientist, apparently 38, with a very broad array of technical skills, including robotics, starship engineering, genetic engineering, and drug manufacturing.
The Physician: A 12-term doctor, apparently 38, with specializations in gerontology, pharmaceutical design, pharmacokinetics, and xenobiology.
The Pilot: A pistol-packing ex-merchant who smells money in the anagathic business.
The Navigator: A zero-G combat-savvy ex-belter who hopes to end up as a big-time mine manager once the anagathics business starts consuming lots of minerals.
The Opposition: The noble's relatives, both near and distant, do not approve of him. All the pharmaceutical companies in existence would rather see these adventurers die than deal with more competition. The local pirates want booty. And the intelligent local pre-stellar life-forms would like to keep their raw materials under their soil.
Setting: A Lab Ship wandering the unexplored civilizations of alien space.
The Leader: A 12-term noble, quite addicted to anagathics, who is attempting to seek out new sources of anagathic raw materials. He has some hopes of establishing a new pharmaceutical company. Frequently engages in cutlass duels for the most trivial of reasons.
Code:
Retired Duke
400000 Cr, yacht, pension (10000 Cr)
age 58, apparent age 38, uses anagathics
UPP:776B4F
Warning -- this character is illegal in Megatraveller because he can only have int+edu levels of skill!
Leader-2
Cutlass-2
Laser Pistol-1
SMG-1
Engineering-1
Pilot-1
Sensor Ops 1
navigation -1
Vehicle (grav)-1
Vehicle(low-tech sail-powered Watercraft)-1
equestrian 1
hunting 1
survival 1
stealth 1
intrusion 1
streetwise 1
gambling 1
bribery 1
forgery 1
----
Revised version:
UPP:776B8F
{these skills should match the int+edu limit -- 4 skill ranks were converted to +1 edu}
Leader-1
Cutlass-2
Laser Pistol-1
SMG-1
Engineering-1
Pilot-1
navigation -1
Vehicle (grav)-1
Vehicle(low-tech sail-powered Watercraft)-1
equestrian 1
hunting 1
survival 1
stealth 1
gambling 1
bribery 1
forgery 1
The Physician: A 12-term doctor, apparently 38, with specializations in gerontology, pharmaceutical design, pharmacokinetics, and xenobiology.
The Pilot: A pistol-packing ex-merchant who smells money in the anagathic business.
The Navigator: A zero-G combat-savvy ex-belter who hopes to end up as a big-time mine manager once the anagathics business starts consuming lots of minerals.
The Opposition: The noble's relatives, both near and distant, do not approve of him. All the pharmaceutical companies in existence would rather see these adventurers die than deal with more competition. The local pirates want booty. And the intelligent local pre-stellar life-forms would like to keep their raw materials under their soil.
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