Major B
SOC-14 1K
I've been working on and off on a revised vessel classification system for MTU. What I'd like to build are some concrete criteria for designing vessels to meet a specific purpose or mission.
The first purpose/mission I'd like some help with is Frontier vessels. I've built a straw man of 38 criteria, listed below. Some are fairly specific to MTU, and all refer to MT design rules but they all should be clear enough.
I'm hoping to gather some feedback to this list in order to generate new ideas (for things I left off) or modifications to the items already on the list. After I have some feedback, I'll attempt to design a sheet that meets the listed specifications.
What I'm assuming is a common understanding of what a Frontier vessel actually does, but to be clear: The Frontier vessels patrol the fringe areas of the Imperium, usually operating alone to maximize coverage over large areas. They must be prepared to undertake long-duration missions while operating out of relatively austere facilities. They must also be able to intervene in surface operations for at least short duration missions (less than 30 days). Is this mission summary complete enough?
Here is the list of criteria, to serve as the straw man and start the discussion:
The first purpose/mission I'd like some help with is Frontier vessels. I've built a straw man of 38 criteria, listed below. Some are fairly specific to MTU, and all refer to MT design rules but they all should be clear enough.
I'm hoping to gather some feedback to this list in order to generate new ideas (for things I left off) or modifications to the items already on the list. After I have some feedback, I'll attempt to design a sheet that meets the listed specifications.
What I'm assuming is a common understanding of what a Frontier vessel actually does, but to be clear: The Frontier vessels patrol the fringe areas of the Imperium, usually operating alone to maximize coverage over large areas. They must be prepared to undertake long-duration missions while operating out of relatively austere facilities. They must also be able to intervene in surface operations for at least short duration missions (less than 30 days). Is this mission summary complete enough?
Here is the list of criteria, to serve as the straw man and start the discussion:
1) Must meet Fleet Minimum mobility requirements (J4, 4G, Agility 4)
2) Must be capable of 2G and Agility 2 under normal maneuver (NM) power, and 4G / Agility 4 under combat maneuver (CM) power
3) Must be capable of skimming for fuel, operating within an atmosphere, and it is preferred that the vessel be capable of landing on a surface downport
4) Must be able to purify enough fuel to conduct a maximum-range jump within 24 hours or less
5) Fuel capacity must allow normal maneuver power for 45 to 60 days minimum
6) Jump fuel capacity must allow for one full jump (to limit of J-Drive capacity) plus an additional J1 in reserve (escape jump)
7) Jump fuel tank must have connections to power plant fuel tanks to allow cross-leveling for longer endurance on station
8) Combat Weapons and combat maneuver fuel capacity must allow for twelve hours of operation
9) Must add between 1% and 5% to volume of Power Plant and Drives to allow for a Machine and Fabrication shop, Repair Equipment storage, Spare Parts storage
10) Add 50% to number of personnel in engineering crew and add 25% to the maintenance crew (note: #5 and #6 allow the vessel to go two years between annual maintenance overhauls and allows annual maintenance to be completed at class-C starports [not just class B or A] if the required parts are available)
11) Vessel armored to either light or moderate level (none = 40-48 [+0 to +2], light = 49-57 [+3 to +5], moderate = 58-66 [+6 to +8], heavy = 67 or higher [+9 or higher])
12) Sensor suite must be at maximum capability of design tech level and two backups for every system must be installed
13) Must mount a nuclear damper, a meson screen is preferred but not required, a Black Globe generator is not required
14) The vessel main computer must be within two levels of the maximum available at the vessel’s design tech level (for survivability and effectiveness of a lone vessel’s weaponry)
15) Two backups for the vessel main computer and the vessel’s avionics suite must be installed, and the vessel must have one or two backup bridges for emergencies (backup bridge must have at minimum a duplicate set of pilot’s controls, astrogator’s station, communications and sensors stations)
16) All devices (HHUDs and such) required for vessel control will be installed with at least one backup
17) Communications suite must include an inter-vessel maser/laser/radio suite able to broadcast and receive at the maximum range possible for the vessel’s design tech level, plus two backups of each
18) If possible, a meson communication system and one backup should be installed
19) If the vessel carries more than one craft, an additional maser/laser/radio suite plus one backup must be installed for flight control communications
20) If the vessel will deploy marines to engage in surface actions, and additional maser/laser/radio suite plus one backup must be installed for surface control communications
21) The design must have cargo space equal to at least 1% of the hull displacement, plus one ton per awake crew member
22) All crew members must be billeted in either small or standard staterooms – no double occupancy is allowed
23) After all crew billeting space requirements are calculated, at least 10% will be added to provide common and recreational space, physical training facilities, and/or storage space for provisions or equipment
24) The awake medical crew result from the vessel design sequence must be at least doubled – if the result is zero, then the medical crew will be at least one
25) Command and Bridge crews will be increased by at least 10%
26) Emergency low berths for 50% - 100% of the awake crew will be installed
27) A robust anti-intrusion system will be installed for the unlikely eventuality that all crew must enter emergency low berths, or to protect against hostile boarding
28) A frozen watch with at least 50% of each crew section and at least 25% of the marine complement will be provided
29) Extended life support allocations and requirements will be multiplied by 4
30) The vessel’s weaponry will be aligned so that approximately 2/3 are oriented toward offense and 1/3 toward defense
31) Vessels larger than 1000 Td will carry fighters or another craft for scouting and reconnaissance purposes
32) Carried craft and/or vehicles will be provided in pairs at a minimum
33) Space allocations for carried craft and/or vehicles will be increase by at least 25% to allow additional space for maintenance, loading, and training
34) Magazine capacity for expendable munitions must allow for at least twelve hours, with 24 hours preferred
35) The security marine ratio must be between 1:6 and 1:10 (1 security marine to X crew)
36) The surface-action marine contingent must be at least equal to and up to twice the size of the security marine contingent
37) The total size of the marine complement will be no smaller than a platoon
38)The vessel must have full electromagnetic masking and must have electronic circuit protection installed
Last edited: