Good Morning, All,
In reviewing the GT:IW world generation process, I have made the following table in regards to world types and the standard world generation methods.
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Code Size Atm Hyd Pop Gov Law Definition
As 0 0 0 - - - Asteroid Belt
Ba 1-4 0 0 - - - Barren
De 3-6 0-3,A-B 0 - - - Desert
Ga 5-9 2-9 - - - - Garden
Gl 4-9 A-B 0-2 - - - Glacier
Gr 5-A B-C 0-5 - - - Greenhouse
Pg 5-9 A-B - - - - Pre-Garden
Sg 8-A A-B - - - - Subgiant</pre>[/QUOTE]Observations:
Using GT:IW, you should never get a world of size 3 or smaller with an atmosphere. Size 4 worlds may have an atmosphere of 0-3 or A-B. Sizes 5-9 can have the full range of atmosphere types (up to C, that is.) Size A is limited to type A or higher atmospheres.
Also, you'll never get Hydrographics on a world of size 3 or smaller. Size 4 worlds may have a Hydrographics rating of up to 2. Larger worlds may run the gamut of Hyrdographic ratings.
Using This In Standard World Generation Methods:
The above observations would translate fairly straightforwardly as limits on generated UWP output.
Atmosphere:
If Size 3-, then Atm = 0.
If Size 4, then Atm <= 3.
If Size 5-9, then no limits.
If Size A, then Atm >= A.
Hydrographics:
If Size 3-, then Hyd = 0.
If Size 4, then Hyd <= 2.
If Size 5+, then no limits based on size.
If Atm = 0, then Hyd = 0.
If Atm = A-B and Size 4-9, then DM-2.
If Atm = B and Size = A, then DM-5.
If Atm = C, then DM-5.
Enjoy,
Flynn
In reviewing the GT:IW world generation process, I have made the following table in regards to world types and the standard world generation methods.
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Code Size Atm Hyd Pop Gov Law Definition
As 0 0 0 - - - Asteroid Belt
Ba 1-4 0 0 - - - Barren
De 3-6 0-3,A-B 0 - - - Desert
Ga 5-9 2-9 - - - - Garden
Gl 4-9 A-B 0-2 - - - Glacier
Gr 5-A B-C 0-5 - - - Greenhouse
Pg 5-9 A-B - - - - Pre-Garden
Sg 8-A A-B - - - - Subgiant</pre>[/QUOTE]Observations:
Using GT:IW, you should never get a world of size 3 or smaller with an atmosphere. Size 4 worlds may have an atmosphere of 0-3 or A-B. Sizes 5-9 can have the full range of atmosphere types (up to C, that is.) Size A is limited to type A or higher atmospheres.
Also, you'll never get Hydrographics on a world of size 3 or smaller. Size 4 worlds may have a Hydrographics rating of up to 2. Larger worlds may run the gamut of Hyrdographic ratings.
Using This In Standard World Generation Methods:
The above observations would translate fairly straightforwardly as limits on generated UWP output.
Atmosphere:
If Size 3-, then Atm = 0.
If Size 4, then Atm <= 3.
If Size 5-9, then no limits.
If Size A, then Atm >= A.
Hydrographics:
If Size 3-, then Hyd = 0.
If Size 4, then Hyd <= 2.
If Size 5+, then no limits based on size.
If Atm = 0, then Hyd = 0.
If Atm = A-B and Size 4-9, then DM-2.
If Atm = B and Size = A, then DM-5.
If Atm = C, then DM-5.
Enjoy,
Flynn