• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Hard Points/Weapons Limitations Q

Okay, I tried to ask this in the system Q&A forum, to no avail, so I'm coming here:

In the T20 rules, are the number of weapons your ship can carry limited by the number of hardpoints (inlcuding those taken up by bay and spinal mounts) it can have?

IOW, is my 85-ton heavy strike fighter limited to a single turret of up to three tons of weapons, or am I able to mount turrets without hardpoints?
 
Originally posted by Sea Tyger:
Okay, I tried to ask this in the system Q&A forum, to no avail, so I'm coming here:

In the T20 rules, are the number of weapons your ship can carry limited by the number of hardpoints (inlcuding those taken up by bay and spinal mounts) it can have?

IOW, is my 85-ton heavy strike fighter limited to a single turret of up to three tons of weapons, or am I able to mount turrets without hardpoints?
Assuming they didn't change the rule for some reason 1 turret requires 1 hardpoint therefore your fighter is indeed limited to a maximum of 3 weapons.
 
Originally posted by Sea Tyger:
IOW, is my 85-ton heavy strike fighter limited to a single turret of up to three tons of weapons, or am I able to mount turrets without hardpoints?
Small craft are limited to one hardpoint and turrets must be installed on hardpoints. So the maximum number of weapons you can fit on a small craft is 3, all in one triple turret.

But, I'm not sure where you got the idea that you are limited to three tons of weapons. The tonnage figures listed are per turret not per weapon. So a single beam laser turret takes up 1 ton and a triple bean laser turret takes up 1 ton. The limit is on the number of weapons per turret.

J.
 
If you want, your hardpoint might mount a turret which :

Is a small one which can mount Upto Three light weapons (Beam lasers, missiles etc)
Be a "medium" trruet which mounts upto two Fusion or Plasma weapons
Be a Particle Barbette containing a single Particle Accelerator.

Keep in mind that these weapons are "ship" sized weapons - if you wish to mount light (ie vehicle sized) weapons - then design a vehicle instead - aim at about the same volume and you should achive approximately the same result - but with a plethora of lighter weapons as well.

This sounds more like what you are after.

Alternatively, if you like fighters in YTU and want to make them a weapon of decision, re-write the rules to include internal weapons in fixed mounts, external hardpoints etc etc.
 
Thanks; that clears everything up for me. Not what I wanted to hear, but I'll get my designs to spec and post a few for you all.
file_22.gif


Now, to a second, less important question: Individual launchers do not include the missiles themselves (with the capacity for 3 in internal magazines). I take it that missile bays also only carry 3 missiles per individual launchers in their internal mags?

Also, I assume that missile magazines do not include the payload, instead just providing an armored container for the individual missiles. Is this correct?
 
Not sure what you mean -

The 3 missiles per launcher - That's 3 missiles in ready storage that you can throw downrange without much real effort (point & click?)

There may or may not be internal stowage as well.

I don't allow people to "re-fill" this magazine if the turret is moving arround - so the turret will be "off-line" for a round per missile.

Missiles include seeker heads, propulsion and the "damaging agent". This damaging agent will either be HEAT, Nuke or laser head - only mil ships are likely to be carrying anything other than a standard missile.

At least IMTU

Does that answer the question?
 
Originally posted by Sea Tyger:
Now, to a second, less important question: Individual launchers do not include the missiles themselves (with the capacity for 3 in internal magazines). I take it that missile bays also only carry 3 missiles per individual launchers in their internal mags?
________________________________________________
Yer 85 dtn Hvy Ftr/Gunship/Msl boat sounds fearsome...Missile bays & Bay torpedoe size missiles are a different story:
TNE wise (not messin with T-20 configs meself)
A Turret missile takes up 7m3 (cubic meters) or 1/2 dtn space. each. a Bay missile is 14m3/ 1 dtn in size. A bay includes an auto launcher, capable of unleashing five bay missiles at once (requiring an MFD either in the bay, or aboard ship as a bridge work station).
Check out this site:
http://www.freelancetraveller.com/features/shipyard/book2plus.html
for ideas...now, bay weapons misiles generaly come packaged at 50dtn bays or larger. With some tweaking you could halve a 50 dtn bay, with five ready to go, and 20 standing by (a total of five launches, 25 of these shipkiller size bay missiles).
________________________________________________

Also, I assume that missile magazines do not include the payload, instead just providing an armored container for the individual missiles. Is this correct?
-------------------------------------------------
The magazines are empty space, armored to hold the weapons systems stored there. You'll have to subtract the space from yer total internal dton displacement.

Now a suggestion- from a gearhead-lite fella to you.
I saw a CT/HG TL-13 Darrian Ftr design (sold as surplus export in Foreven these days as they are back at TL-16 themselves), like a WW-2 Ftr plane, the turret sized missiles were stored in the wings, aand used launch tubes (one per wing). Of course, the bugger carried 15 in each wing!) and to boot her off, she had 5Gee accel, and a fixed pair of fusion guns in the nose. All at 50 dtns, crew two, with a cabin.)...Now thats a Space FTR, and not even top of the line!
 
Originally posted by The Mink:
Not sure what you mean -

The 3 missiles per launcher - That's 3 missiles in ready storage that you can throw downrange without much real effort (point & click?)

There may or may not be internal stowage as well.
Well, the book states that each individual launcher has space for 3 missiles in internal magazines (in the paragraph that describes either the missile mag or the standard missile itself). But Liam's answers confirmed my own thoughts.
 
Back
Top