Hello, Travellers. I'm a newcomer to this game, looking for a way to feed the gaming bug while avoiding my wife's wrath against that other RPG that just about everyone has played. Fantasy is right out; sci-fi, apparently, is not so bad. I choose to not ask further questions.
Anyway, I'm just here saying 'hello,' and introducing myself. I started gaming in the early 1980s, and I've played D&D, AD&D, 2e, 3e, V&V, Champions, Star Frontiers, Top Secret, Marvel...lots of games. I've always been a fantasy buff, less so for sci-fi. But my nine-year old son is starting to develop an interest (we're reading A Princess of Mars together, which I've never read before) in the genre, so I'm looking at the possibilities of slowly (as in slowly, the ice age ended) introducing the game when he's a bit older.
I'm an old-school kind of guy, so I'm looking at the earliest version of the game. Since I've got plenty of time before I get to introduce it to my son, I want to start building a setting to both teach myself the game and to give him a sweet sandbox to play in. I've never been a fan of pregen worlds and settings, so I'm going to build my own. Fortunately, astronomers have done a lot of the prep-work for me...there are 83 star systems within a 20-LY radius of our sun, about 20% of which have potentially habitable planets. Since I'm not going thousands of years in the future, I should be able to put together some nice ideas.
So, I have a couple of questions. First, is there a product list that gives month of publication for the various supplements, magazines and adventures? I found one for D&D, which is insanely long, but I doubt that Traveller's will be quite that full. I like to look things over as they originally appeared, so a list like that would be awesome to help me with my collecting.
Second, has anyone done 3D subsector mapping, rather than flat-paper style? Or is that a bit too complex for the system? I prefer a hard-SF style, as realistic as is reasonable, mixed with space opera, so I don't think of the stars being all neatly aligned on the same plane.
Go easy on me, folks, I'm getting old and brittle...but my brain is churning ideas like crazy.
Anyway, I'm just here saying 'hello,' and introducing myself. I started gaming in the early 1980s, and I've played D&D, AD&D, 2e, 3e, V&V, Champions, Star Frontiers, Top Secret, Marvel...lots of games. I've always been a fantasy buff, less so for sci-fi. But my nine-year old son is starting to develop an interest (we're reading A Princess of Mars together, which I've never read before) in the genre, so I'm looking at the possibilities of slowly (as in slowly, the ice age ended) introducing the game when he's a bit older.
I'm an old-school kind of guy, so I'm looking at the earliest version of the game. Since I've got plenty of time before I get to introduce it to my son, I want to start building a setting to both teach myself the game and to give him a sweet sandbox to play in. I've never been a fan of pregen worlds and settings, so I'm going to build my own. Fortunately, astronomers have done a lot of the prep-work for me...there are 83 star systems within a 20-LY radius of our sun, about 20% of which have potentially habitable planets. Since I'm not going thousands of years in the future, I should be able to put together some nice ideas.
So, I have a couple of questions. First, is there a product list that gives month of publication for the various supplements, magazines and adventures? I found one for D&D, which is insanely long, but I doubt that Traveller's will be quite that full. I like to look things over as they originally appeared, so a list like that would be awesome to help me with my collecting.
Second, has anyone done 3D subsector mapping, rather than flat-paper style? Or is that a bit too complex for the system? I prefer a hard-SF style, as realistic as is reasonable, mixed with space opera, so I don't think of the stars being all neatly aligned on the same plane.
Go easy on me, folks, I'm getting old and brittle...but my brain is churning ideas like crazy.